Super loud sound warning, us parents and folks wearing headphones would really appreciate default sound off. Or at least a some indication to turn volume down before tapping "pour"
Found source repo here <a href="https://github.com/av/safe-sand" rel="nofollow">https://github.com/av/safe-sand</a>
On a mobile phone it makes a lot more sense. Try shaking it!
It doesn’t in my case, I see some weird animation, everything disappears, “pour” button again. Shaking or any other movement doesn’t help. Latest chrome on iOS
It took me a while to realize this isn't a falling sand (Powder Toy) type game. The phone has to lay flat, i.e. with the screen facing up.
Because if you turn it upside down, the sand pours out. Think of it as if you have sand in a rectangular tray with no lid.<p>It also responds to touch, which I didn't know until the third time I played with it.
It helps, if you lock orientation on the phone.<p>Whenever the phone detects an orientation change, it resets the layout.
Do you have shake as undo still enabled? It's one of the most annoying features in iOS.
Works for me in Safari — iPhone 17 Pro, all up to date
The sand is pouring onto the phone screen so if your phone is tilted or upside down it looks illogical
The demo runs like a slideshow on my humble budget android phone from 2021
I think it responds to tilting, not shaking?
Nothing happens on my android phone
I tried shaking the browser window lol
Maybe it’s too much for my iPhone 13 or something, I can see it but it’s all choppy and slow
Something seems wrong with the stones. They seem to move way to fast. They need more friction.
I like how when my phone's forward vector is aligned with world up all the sand falls out.
This brings me a lot of joy. I love little toys that exist for no other reason than "I really want this to be a thing"
Does it make Patterns if you put a sine wave on your phone's speaker?
What are they called? Moirée patterns?
oh wow, the stones even have some water around them. This looks and feels real.<p>And if you manage to collect a lot in one place, the sand from the pile does fall like real sand. This is amazing.<p>The sound is not good though.
They have different characteristics, too. The red, desert sand is clumpier than the beach sand, for instance.
yup, I would just remove the sound effect completely.
Tried this on desktop and mobile, totally different experiences. I love the residue effect on the screen after I tilt the sand around on mobile. Next step: hourglass or maybe a snow globe?
It was a lot of fun. I wrote I love you phrase to my gf and she liked it.
I just spent 15 mins playing with this on my phone, it was a lot of fun!
It didn’t look realistic to me until I added `?sand=beach` to the URL. Maybe I only associate sand from the beach as sand. Others I call silt perhaps incorrectly.
I felt like a kid playing with real sand in decades playing with this.
Finally, the kind of sandbox we deserve
a full circle moment
This is really cool and give a realistic sense
woah this is really well done
I wouldn’t call it realistic, sand gets stuck in the air, stones don’t rotate, and there’s quite an uncanny valley effect based on angles.
Still a cool demo of what is possible, even though I get 10fps or something on a iPhone 15 Pro
didnt encounter the stucking issue but agree with the overerall point, the sand gets a sort of 'build-up pressure and bounce back' effect which breaks the immersiveness for me, otherwise cool
What do you mean "stuck in the air?" It's top down.
They don’t move, not even when pressing with your finger, “stuck on the ground” then, it’s the same outcome.
This one does much better at retaining volume than the smudge demo last week :)
You can play a nice little round of Bocce with the stones
Seeing all the Macbook Pro PROLED XDR Touch Screen geeks finding a use for their new device :D
Wow man, very cool.
I am feeling the sand physically at watching at this, good job!
This is very fun to play with.
Zooming on the desktop makes it more dense looking, which is probably not intended but can look very cool IMO.
i feel like i'm watching a stop-motion movie as it moves. very nice
this is super fun! well done
Cue the whines about not using WebGPU.
I think it's lacking momentum, the sand stops way too abruptly, and the audio also has too harsh cutoff. It also falls too fast.<p>Otherwise really amazing!
anyone who likes that should touch grass<p><a href="https://grass.turadg.com/" rel="nofollow">https://grass.turadg.com/</a>
This is annoying to clean up exactly like real sand.
Reminds me of this demo game <a href="https://store.steampowered.com/app/3216520/Sandcastle/" rel="nofollow">https://store.steampowered.com/app/3216520/Sandcastle/</a>
Runs like crap on iPhone 14. I know it’s not the current generation of phone but is there really that meaningful of a difference between that and a current one?
Naturally the first instinct of man is to draw a penis.