28 comments

  • croniev4 hours ago
    Just me or is this a bit cynical? Don't get me wrong, I'm sure the gameplay is fun and everything. Just the concept makes me really uneasy, especially as I have a friend who's house was destroyed recently in war...
    • AspireOne4 hours ago
      I think it&#x27;s fun, not cynical at all. I&#x27;m sure if my close one was shot, I&#x27;d be uneasy playing call of duty, and so on.<p>I&#x27;m sorry for your friend.
      • yesco34 minutes ago
        As someone who was personally a victim of a violate car accident when very young, causing permanent facial scarring; I give everyone permission to play GTA, Wreckfest and Burnout 3.<p>I would hope my friends would never use me to say otherwise.
    • sd94 hours ago
      I&#x27;m surprised by the comments defending this, I also think it&#x27;s in poor taste. I wouldn&#x27;t say cynical, in my opinion it&#x27;s worse than that, it&#x27;s too real.
      • Grimburger2 hours ago
        If it makes you feel any better tanks are almost useless now in modern war.<p>They can&#x27;t at all compete with some off the shelf kids toy costing $30 with a HEAT round attached. The cost differential here with a 35 million euro tank is beyond pale.
      • tokai3 hours ago
        This kind of outrage takes away from things that are actually distasteful and cynical. Conflating unproblematic things with actual harmful things is a you problem. Policing tone, while people are actually dying out there, is more cynical that this game. The only outcome here is there you guys feel better about yourself.
        • sd922 minutes ago
          It&#x27;s not really outrage, I just think it&#x27;s in poor taste. Unproblematic is a matter of opinion, which we&#x27;re each entitled to.
        • 1shooner2 hours ago
          Having a negative opinion is not policing. If you want to spend your free time simulating destruction, that is really your thing. It&#x27;s common entertainment. It doesn&#x27;t mean others can&#x27;t share a different perspective on it.
        • bemtevi3 hours ago
          I don&#x27;t think that quite makes sense. Sometimes it&#x27;s useful to point out&#x2F;shame unsettling things that happen in society, even if it doesn&#x27;t directly cause harm.
        • hlynurd3 hours ago
          I both think this is allowed to exist in addition to finding this tasteless.
        • brenschluss2 hours ago
          It sounds like you yourself are outraged and policing how people feel about this game?
      • OsrsNeedsf2P13 minutes ago
        You&#x27;re on HN, where people celebrate YC companies that in &quot;defense&quot;. The majority of people in our networks would bomb a house if it completed their next round. Let&#x27;s not pretend that we&#x27;re surprised people defend this.
      • thedellmonitor2 hours ago
        NO FUN ALLOWED
        • latexr21 minutes ago
          Fun is very much allowed. But people are also allowed to question if one person’s fun is another person’s pain.<p>Like, if a bunch of kids caught a stray cat, tied him up, and started shouting in his ears and laughing, would you stop them? And if they complained “no fun allowed”, would you think that was fair? What about if there was a video game in which you beat to a pulp deepfake representations of your friends and family? Do you not agree it would be reasonable for some people to find that in bad taste, including those who have suffered from domestic violence in real life?<p>You may say that this is just a game, but media affects people too. There are thousands of games where you can shoot at fictional infrastructure, is there really that much to gain from destroying representations of real buildings?
    • sheepscreek3 hours ago
      Not just you. With a fourth of the world in an actual war, it doesn’t sit well with many of us.<p>That said, whoever made it might not be thinking about that. A kid could vibecode a game these days. I wouldn’t hold it against them.<p>Moreover, many AAA games glamorize war (Call of Duty, Far Cry, Battlefield…) or crime (GTA, Red Dead Redemption, Payday, Hitman…).
    • user439282 hours ago
      I wouldn&#x27;t say so, since shooting at mini tanks and buildings that look like cardboard on a gray street map doesn&#x27;t seem connected to real events.<p>That said, I did not find the game fun. It was laggy, UI elements seemed a bit sloppy and cut off, and the purpose of buttons wasn&#x27;t very clear. Also, I saw mostly brown tiles rather than buildings, maybe it was already all destroyed.
      • n4ze3m2 hours ago
        Thanks for the honest feedback. The lag was the server struggling with today&#x27;s crowd, and I&#x27;ve shipped fixes for it over the last hour. The brown tiles are rubble from earlier players. Pick a city further away and you&#x27;ll find it untouched.
    • bemtevi3 hours ago
      I think it&#x27;s rather poor taste to code something like this. Usually when buildings or other things are destroyed in movies or even a game, it&#x27;s to tell some kind of story. In a way telling the story brings the justification because the destruction in the story is usually counterbalanced by someone trying to stop it, which brings the story to the level of good being done.<p>This is just wanton destruction and has nothing good in it.
      • ndriscoll2 hours ago
        I mean, technically, <i>Blast Corps</i> had a story (you needed to pave the way for a runaway nuclear missle to not crash and explode or something), but then you&#x27;d get medals for thoroughly destroying everything anyway, because really it was about knocking down buildings and the &quot;story&quot; was a silly pretense. And it was great.<p><i>Rampage</i> and its sequels were pretty much also just &quot;destroy buildings, the game,&quot; and also great.<p>My kids enjoy building with tiles and then knocking it down.<p>If you&#x27;ve ever shot a gun or detonated some explosives in real life, you&#x27;ll know that&#x27;s fun too despite these things being used to hurt people also.
    • dsdungeon1 hour ago
      I think it’s the particular design choice of leaving emoji on the rubble you destroyed, with options like a skull, fire and so on.<p>The Call of Duty series gives a much more detailed view of the battlefield, with a lot more blood, and it doesn’t get a reputation for being cynical because it doesn’t force your hand with a choice that feels like mockery of the situation. This game’s emoji defaults slightly do, whether it was intentional or not.
    • wvh3 hours ago
      Almost everything fun doing is going to have a naughty element that&#x27;s bound to upset somebody.
    • pipe012 hours ago
      Reminds me of the kid that got expelled for modelling his school as a Counter Strike map
    • latexr4 hours ago
      I had a similar thought.<p><a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=50390997">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=50390997</a><p>If your friend would be willing to share their thoughts, I’m interested in learning. Of course, if they don’t want to share or you think it would be disrespectful to even ask, don’t. I’m just thinking the perspective of such people should not be ignored.
    • tokai4 hours ago
      You are overreacting. Its not cynical.
    • n4ze3m4 hours ago
      I&#x27;m really sorry about your friend&#x27;s home. I never meant it that way. It started as just a 3D map that you could drive around. Then I added collisions, then a tank, and it grew into a game from there. None of it came from anything in real life. But I understand why it feels uneasy when war is real for people you know.
    • DonHopkins4 hours ago
      [flagged]
  • heggy5 hours ago
    Fun idea but horribly laggy. Just driving down a street and I would get bounced back constantly and make very little progress. Ping was showing up as much as 5000ms
    • n4ze3m5 hours ago
      sorry, that&#x27;s on me! Way more people showed up than I expected and the server couldn&#x27;t keep up. When it falls behind it drops your inputs and yanks your tank back, so that&#x27;s the bouncing. I found the culprit (collision checks looking at way too many buildings)
      • TheSkyHasEyes11 minutes ago
        Still same lag for me. But love the effort. :)
  • vfosnar7 hours ago
    as an active osm contributor and community member and io games enjoyer i love this.<p>if the author is readin this by any chance pretty please improve the attribution placement, projects like this are whats bringin interested people in to help us build a better open map for everyone &lt;3
    • n4ze3m6 hours ago
      Thank you! You&#x27;re right, it was buried behind a tiny ⓘ. Fixed now, so the OpenStreetMap credit is always visible in-game and on the home screen.
  • pjmlp1 hour ago
    Neat idea, however in my home town it quickly gets stuck on the streets, maybe the collision testing isn&#x27;t that great.
  • dasyatidprime2 hours ago
    I can&#x27;t load the thing, but the idea reminds me of the trope of adolescents playing early FPSes and making maps based on their homes and schools, for good or for bad…
  • jaapz6 hours ago
    5 minute respawn timer after being shot is a bit excessive
    • n4ze3m6 hours ago
      Fair point, Just cut it to 30 seconds.
    • notcrazylol6 hours ago
      yeah i just started and someone shot me. Now i gotta wait 5mins?
  • chiph2 hours ago
    For US addresses, can you include the state in the search? It&#x27;s common for the same city name to be reused. For example: Dallas North Carolina (small town) vs Dallas Texas (metropolis)
  • fixitplz4 hours ago
    I want to try this but every time I try to join either from my mobile or desktop (both on WiFi), I get this error: &quot;That callsign belongs to another player. Pick a different one.&quot; that comes from the Railway-hosted wss:&#x2F;&#x2F;worldstrike.fun&#x2F;ws<p>Here&#x27;s a full response with headers:<p>HTTP&#x2F;1.1 101 Switching Protocols Connection: Upgrade Sec-Websocket-Accept: GeKaJfsfiYd9s2vROz7kMU3RDWA= Sec-Websocket-Extensions: permessage-deflate; server_no_context_takeover; client_no_context_takeover server: railway-hikari Upgrade: websocket X-Railway-Request-Id: UA8DKXk_TKiusD2aYqVb7A x-hikari-trace: lhr1.7mfs x-railway-edge: lhr1<p>{&quot;type&quot;:&quot;error&quot;,&quot;message&quot;:&quot;That callsign belongs to another player. Pick a different one.&quot;} Connection Closed: 1005
    • n4ze3m4 hours ago
      sorry thats confusing names are locked to the first browser that users them, so someone else probably took it
  • jimmydddd2 hours ago
    I can&#x27;t see my tank because the status box takes up most of the screen?
  • ByThyGrace5 hours ago
    This thing just crashed my whole DE. My GPU reset. Haven&#x27;t had one like that in years.
    • n4ze3m5 hours ago
      Sorry! It&#x27;s WebGL, so it shouldn&#x27;t be able to do that. Which browser, OS and GPU? I&#x27;d like to track it down.
    • anonymous9082135 hours ago
      This happens on every shitty vibe coded 3D webapp that makes it onto HN. I don&#x27;t know what the fuck they&#x27;re feeding these bots.
      • rescbr1 hour ago
        Eh, the browser sandbox shouldn&#x27;t allow random web pages to crash the whole desktop environment.
  • glibg10b6 hours ago
    It keeps saying &quot;Your connection dropped. Let’s get you back out there.&quot; after a few seconds, then returns me to my spawn point. I don&#x27;t see any bad HTTP status codes in the network tab<p>Can you make it a little more resilient on Wifi + 4G? I would really like to try this, it seems fun<p>Also, incorporating elevation data would also be really cool
    • n4ze3m6 hours ago
      thanks, found it! The server was kicking laggy connections. Fixed, and it auto-reconnects now.
      • glibg10b6 hours ago
        Hah, I thought it just randomly started working. But no, you fixed it :)
  • discoinverno6 hours ago
    Nice! Are tanks spawned at the last picked location? I picked my hometown as I wanted to demolish a friend&#x27;s house, and I was surprised to find 2 tanks there (it&#x27;s a random small city in Europe).<p>I also have the bug where it keeps respawning me to the starting point after ~30 seconds
    • n4ze3m6 hours ago
      They&#x27;re real players, no bots! The 30-second reset was a connection bug, fixed now.
  • NDlurker2 hours ago
    Anyone else immediately think of San Diego?
  • netsharc6 hours ago
    I guess I wasn&#x27;t the first to have the idea to flatten the White House...<p>Bye bye, ballroom!
  • u03c652 minutes ago
    of all the fun things you could do based on OpenStreetMap choosing to destroy cities says a lot about the values of our times
  • igleria6 hours ago
    I don&#x27;t get it, how is it possible people are in my local town? or is this more populr than this thread? fun stuff nevertheless.
    • n4ze3m6 hours ago
      Real people, no bots :) If you join with the default option, you&#x27;re dropped near where other players are already fighting, so you&#x27;ll usually find company
      • igleria5 hours ago
        but I chose Drogheda! (random ass town in Ireland)
        • nothingnix5 hours ago
          The others probably chose to spawn &quot;near players&quot;, so that&#x27;s how they ended up in your random ass town in Ireland
          • Den_VR4 hours ago
            I can see the potential already for an acquisition by Match Group.
  • brontosaurusrex5 hours ago
    Is there a way to change viewing angle?
    • n4ze3m5 hours ago
      Yes! Press C to switch between the chase and overhead camera, and scroll (or pinch on mobile) to zoom.
      • brontosaurusrex5 hours ago
        I understand. I meant, can i get rid of this top-down view? I like the lowpoly model btw, is that something you modeled or ai creation?
  • jagged-chisel4 hours ago
    Would love to see some stats on what people decide to destroy …
    • n4ze3m3 hours ago
      about 7500 buildings have been destroyed since this was posted. most are houses, shops, restaurants and offices. I&#x27;ll add a stats page soon so anyone can see it.
  • indrex6 hours ago
    Saw no buildings. Fired at the next tank.
    • n4ze3m6 hours ago
      tanks can fight each other too! Press M and drive somewhere new for buildings nobody has flattened yet
  • cowlevel2 hours ago
    Hi there! My name is Ender, and I&#x27;d love to play this game.
  • RicoElectrico6 hours ago
    Similar in spirit: <a href="https:&#x2F;&#x2F;kaijumietz.de&#x2F;" rel="nofollow">https:&#x2F;&#x2F;kaijumietz.de&#x2F;</a>
  • latexr4 hours ago
    I am genuinely interested in the opinions of people who live in or fled war-torn countries. Would they find this in poor taste? That it trivialises ongoing struggles? Have they tried looking into their own cities? Do they not care? Do they think this is somehow useful? Does it surface memories? Are they more bothered by the execution?<p>Of course, we’d need more than one or two data points. If you know someone (or are you yourself) in that situation, I’d welcome learning your thoughts. No judgement or ulterior motive, just looking to understand another perspective.<p>Edit: And, of course, the downvotes are already coming. Don’t know why I bother with this community anymore. Call for exploiting and exterminating other people (I’m not talking about this submission) and you are celebrated; but try to be empathetic and learn about others, no sirree, can’t have that, that’s a grave offence to the great hacker blowhards who frequent the big AI News network. This community has become putrid.
  • m00dy6 hours ago
    it&#x27;s missing interpolation on position estimation.
    • n4ze3m6 hours ago
      It was timed by server ticks, which fell behind under today&#x27;s load. It&#x27;s fixed now, so refresh and it should be smoother.
      • m00dy4 hours ago
        add some bots.
        • n4ze3m3 hours ago
          I actually built bots today for load testing. Maybe they&#x27;ll get to play for real some day.
  • pythonRon6 hours ago
    It would be more fun if I could pick a city. Knocking down Trump&#x27;s white house would be a kick.
    • hobofan5 hours ago
      You can pick a city and exact location on the map.
    • snvzz5 hours ago
      That&#x27;s how you get the law enforcement knock on your door.
    • pythonRon6 hours ago
      Or Trump Towers!
  • pearl_panel56 hours ago
    [flagged]
  • vee-kay6 hours ago
    [dead]
  • ijuhoor5 hours ago
    [flagged]