Scientists say this is the first occurance of the word "model" in the title of a post on HN that does not refer to a neural network of some sort since 2023
You're laughing, but they're probably going to use these models to train a model and allow players design their characters from a prompt.
Already done: <a href="https://github.com/roblox/cube" rel="nofollow">https://github.com/roblox/cube</a>
Do they update this frequently enough?<p>Personally, I'd never build on top of Roblox itself, but... and I hate to say this, if they made a generic 3D service that let you export to any game engine, I think I'd pay Roblox for said tool if it was good enough, which, they have so many games and capital, I could see them pulling that off, I mean they already have a base model.<p>I would love to see more text to 3D model models that can wire up straight to a game engine, I think we'll see a lot of interesting things, like children prompting the worlds of their imagination into reality, and the 50 million memes that will plague social media.
> I would love to see more text to 3D model models that can wire up straight to a game engine<p>Same, but none of the models actually have good enough output yet to make that work. Currently they're all aiming to "fake" the niceness by doing modeling+texturing, but when you look at the wireframe, it's pretty clear they're very far of from being usable, even less so in a game where performance matters a great deal, and you can't just YOLO assets however you want, which is what the "text to 3D" models like to do.<p>Inevitable that we'll get there eventually though, it's miles ahead where it was just 1-2 years ago. I guess my point is that it's not the "3D model > game engine" that is lacking at the moment, but "text > 3D model" that cannot produce high quality enough results.
Design models with a model trained on models. It’s quite straightforward
All models are wrong, but some models are trained on models of models and still wrong.<p><a href="https://en.wikipedia.org/wiki/All_models_are_wrong" rel="nofollow">https://en.wikipedia.org/wiki/All_models_are_wrong</a>
I'm sure one could recreate a look of some popular model. So the model trained on models then would generate a model of a model.
I modeled a model that’l allow you to model your own model dawg<p>How’s that for a throw back
As photographer, I find it hard to work with your model. It's like it has no training and just sits there waiting to be told what to do. I spend more time explaining what I want the model to do than actually working with the model. Maybe I should shell out for a professional model instead of working the the open models hoping to be a professional one day.
> Some examples include models of Eve from Stellar Blade, Mei from Overwatch, and a Horse cock dildo.<p>Lmao!
How can you start an outcry like this, but host stuff like this, tagged with a permissive license:<p><a href="https://open3dlab.com/project/e2a0830d-f166-4b1b-aabf-8ca735d0638c/" rel="nofollow">https://open3dlab.com/project/e2a0830d-f166-4b1b-aabf-8ca735...</a><p>Just an example, there's plenty more on the frontpage.<p>I have nothing against these guys, but I just can't understand the moral high ground of the complaint.
If you read the article, you'd find they admit to that, their position is nuanced, and this is not a "gotcha".<p>> We'll be honest about where we stand. We don't like copyright as it exists. We'd like to see it radically reformed, and we wouldn't mourn it if it were abolished. Our community lives in its grey areas every day: many of the models on our sites are fan ports of characters from commercial games, made out of love and shared for free. When a studio sends us a takedown notice, we comply.<p>> While we as small artists and fan communities get copyright used against us, the world's largest companies are committing copyright infringement at a scale unseen in human history. This has been the case since the invention of the internet of course; digital media make duplication, remixing and resharing trivial, but copyright law never caught up. Filesharing stabbed copyright in the gut. AI is just twisting the knife, and completes the creation an unequal system where copyright infringement is only a crime if you're a low net worth individual.<p>Rich companies are infringing copyright at industrial scale in order to build their LLMs, and even if caught and challenged, they don't suffer any catastrophic punishment. The infringed party gets enough money to shut them up and everyone moves on. A fine is a price. They'll keep doing it with impunity. Meanwhile the small guy who <i>doesn't</i> have copyright lawyers on retainer is getting shafted, time and time again.
"When a studio sends us a takedown notice, we comply." Well, yes, obviously they have to, or risk not existing anymore.<p>Also, "fan ports" is doing a lot of the heavy lifting. They're assets extracted from commercial games, uploaded with whatever license the person who extracted and packaged them chooses.<p>From their argument, if they truly think copyright should be abolished, an LLM capable of remixing that work into whatever you want would be a good thing, right? Ultimately this would empower the end-users of the models.<p>There's an argument to be made that these models trained on the world's knowledge shouldn't be locked behind closed models controlled only by big corps, but in this case it's good that anyone can download data and train such a model, right?<p>I can't speak for roblox intentions, and I am well aware of their history. But so far they seem to have published at least some of their model work to HuggingFace: <a href="https://huggingface.co/Roblox/" rel="nofollow">https://huggingface.co/Roblox/</a><p>What nuance am I missing?
> Rich companies are infringing copyright at industrial scale in order to build their LLMs, and even if caught and challenged, they don't suffer any catastrophic punishment<p>And the same thing is happening here? They’re hosting copyrighted materials and have also not suffered catastrophic punishment.
Their infringement is different, and would really be a trademark issue if we hadn’t just invented the idea of copyrighting a character separately from the story they are a part of in the ‘30s (they are not individually copyrightable under the original text).<p>There’s a substantive difference between ingesting other people’s work and hosting copies of fans knockoff models of their favorite characters.<p>It’s even weirder because in other mediums this wouldn’t even be a thing. Nobody gets nearly as up in arms about fans doing their own cuts of movies, or re-using characters in written fan fiction, or etc. Very odd to me how up in arms people get about this specifically for visual art.
I think this is an important point we need to grapple with more and more in the future. We like to think an act as either lawful or not lawful, either ethical or not ethical. We need to bring in scale as a separate axis. There's a world of difference whether an activity is done at human scale or machine scale. At human scale, it's an act of deviance that may contribute to the diversity of human experience. At machine scale, it's a distortion that threatens the society.
The internet was built on aggregators and crawlers, it only matters when people are not getting paid... I prefer the internet to be unregulated, but whatever greed always wins
"It's OK if I do it, but not if someone more successful than me does it" is still blatant hypocrisy.
"it's ok if a rich person or company does it, but not if someone less rich does it" is equally blatant hypocrisy that is worse for society.
What is the relevance to this case? Isn’t this site less rich than Roblox and their hosting copyrighted items and they’re not getting punished.<p>Or am I misreading the situation?
But it <i>is</i> okay if not-rich people do it. I have "pirated" and otherwise flaunted copyright my whole life, along with many millions more. Nobody has ever come at me for it. Enforcement of any sort against common people is exceedingly rare. For a long time it was only corporations who took copyright seriously, and now that even they are flaunting copyright people such as yourself suddenly pretend that the little guy has to care.<p>Well I don't! Copyright is a farce and I continue to wipe my butt with it.
This thread of comments seems to be getting somewhat off topic. I believe the point being made by open3dlabs is that copyright is basically a pay to play system for corporations which is obviously unjust. You're right that copyright isn't enforced on individuals, but DMCA is definitely enforced on small content sharing sites which have little to no recourse compared to large corporations that can flagrantly break the law.
<i>> But it is okay if not-rich people do it</i><p>Are you sure you replied to the right post? You're agreeing with me here.<p>The post I replied to is the one suggesting that us little people doing this is at least as bad as rich people and rich corps doing it.
Yep, this is basically the outlook of ChatGPT etc in america, when they try and stop china scraping them. I hope they go bust as soon as possible.<p>Honestly people need to wake up to this industrial level theft, and get some laws in place. If someone did this by hand you'd call it either a DDOS or IP theft, even if license is permissive. Just cos its from a machine doesn't excuse.
<a href="https://open3dlab.com/project/04d18c1b-c508-4017-be7b-7669047395bb/" rel="nofollow">https://open3dlab.com/project/04d18c1b-c508-4017-be7b-766904...</a><p>Straight up theft, not fan recreations, theft.
Indeed. And they're not even pretending to keep an arms-length distance from their users' infringement; they're openly promoting it,<p><a href="https://www.youtube.com/watch?v=MidugiRfHaY" rel="nofollow">https://www.youtube.com/watch?v=MidugiRfHaY</a> (<i>"Ripping Encrypted Unreal Engine Models"</i> |
Open3DLab)<p>(Found via a sidebar ad on their webpage).
I have a question/thought/philosophy. If AES is a relatively strong encryption method right now, _why don't we wait to crack the assets until the encryption method is easy to decrypt_? By the time that's possible, the game assets will likely be old as shit, so it would potentially sit better with everyone. If we wait, it takes on a more archival type feeling.
Is your question "why don't decentralized humans appropriately self-regulate?"?
Because "we" want the assets now, and not when we're 60 years old?
Because "we" want the assets now?
According to the timestamp, that was uploaded less than 24 hours ago.<p>I'm not familiar with their site; I assume it's user-uploaded? In that case, it's the same challenge that every user-generated content site has, balancing openness with policing IP violations.
Oddly, this makes their argument even stronger. Why would Roblox download this?
The game at the moment is capture as much content as possible.
.. why not? They need models, models are free, so they grab them. They have time to sort them out later.
To train their LLM
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Theft requires that you intentionally deprive the original owner of the object, this is copying.
Considering you link something that has a non comnercial license CC-by-NC, there might be others with permissive licenses. There might be things in their TOS of the site,
There's more with different licenses. If you scroll through the pages, there are a lot of assets ripped from games, with a variety of licenses CC-by-NC, or just "beerware":<p><a href="https://open3dlab.com/project/0a4538ba-00df-4f6d-b3e3-14d978be3c63/" rel="nofollow">https://open3dlab.com/project/0a4538ba-00df-4f6d-b3e3-14d978...</a>
DMCA safe harbor? They're not responsible for user uploads until they are made aware of violations.
Scroll through the site, there are A LOT of assets from games, packaged by users. It's a nice subtrefuge, in practice it is a place to get ripped assets and the platform washes it's hands.<p>Again, I don't have any particularly strong issue with this, just with the pearl clutching regarding roblox downloading the data.
Party A: hosts largely copyrighted material, says they are opposed to copyright in its current form<p>Party B: massive IP business , very aggressive about everything from brand to software, defends and monetizes current copyright regime<p>I think it’s fair for party A to call out party B for downloading a massive trove of known-copyrighted material.
Then Roblox trains on it and voila…
Game companies generally don't care if you don't make money from your mods or fan projects. And yes technically copyright nowadays lasts until the heat death of the universe but 10 year old games are in commercial limbo.<p>Ofcourse AI providers very much DO want to make money with their trained models.
Funnily enough the YouTube video that came up when I viewed the page was an instructional video on ripping models from Unreal Engine games.
Individuals doing bad things is not the same as corporations doing bad things.
well it kinda worked? over on reddit r/gaming thinks the data has been stolen<p>more radicalization towards AI
Moral high grounds don't mean much these days. They are weaponized as a way to get an advantage in an argument.
Just remember, the morals of someone making an argument have no bearing on whether an argument is sound.<p>If the purpose of every argument is to prevail, then sure, invoking morals in any discussion can seem like a tactic. Moral hypocrisy can be particularly exhausting.<p>If the invocation of morals is always evidence of manipulation, though, then any ethical position can be easily dismissed.<p>Moral hypocrisy is cynical. But that doesn’t erase the value of morals and ethics. Morality, sincerity, and rhetorical effectiveness are still very different things
Only tangentially related, but I've recently realized that unless you're some sort of business with a valid requirement of that, you can just block incoming traffic from all of AWS, DigitalOcean, Azure, etc.<p>I think the spark came from some other HN comment I saw? So thank you for that, whoever wrote that.<p>That alone is not a sufficient strategy of course, but you can get rid of a lot of bots by just refusing to talk to where they tend to live.<p>Of course, if everyone were to do that, they'd eventually pivot to residential proxies. But I don't see that happening.
There have been a number of articles on the frontpage of HN about the residential proxy traffic. It is happening. This was one of the most popular:<p><a href="https://news.ycombinator.com/item?id=49491791">https://news.ycombinator.com/item?id=49491791</a>
I know, but it's an extra step, more expensive, and less legally solid.<p>None of these measures alone are a full solution, but if you stack a bunch of cheese slices, eventually, no holes line up anymore.
The scrapers and AI companies resorting to residential proxy traffic like intelligence and hackers is pretty crazy.
I initially thought this was a good idea too until another comment pointed out you'll lose most business or personal customers in offices because they connect through VPN gateways running on those cloud services (especially Azure)
Someone accessing a VPN that's in an Azure IP range is going to have a difficult time using half of the Internet.
True but the question is if that matters.<p>I would argue that more often than not it might not. Really depends on the specifics though.<p>A lot of stuff on the web actually isn't really relevant for all audiences everywhere I'd say. It just happened to be accessible by all, because academics back in the day dreamt of a better open world that didn't really manifest :(
> day dreamt of a better open world that didn't really manifest :(<p>it is open and better indeed. open and better for capital - the true, living, flesh-eating god.
This is a website about starting <i>businesses</i>.<p>Let me tell you, at the business I work at, some of our customers work at a company that uses a commercial VDI service for all workstations couldn’t access our service because the VDI egress was in GCP and we had an AWS WAF rule banning datacenter IPs.<p>Obviously, we removed the rule because it was doing nothing useful but plenty of harm. Real bots come from residential IPs.
> This is a website about starting businesses.<p>It's really not, unless the only qualifier for that is "hosted by a VC incubator". Most of the people here are here to argue about AI or Crypto or whatever, or read announcements from Nvidia and Google. I would bet less then 1% are starting businesses.
Hm I mean HN _also_ is that?
But not exclusively.<p>And even if we run with that assumption, one might still be fine. It's a trade-off, but, depending on the target audience, a few lost sales might be worth savings in other aspects.
Can use cloudflare turnstile or similar instead
If you control the connecting device why not use MTLS?
I would sure hope they split tunnel their VPN so all traffic isn't going through the VPN...
i can't access reddit through nordvpn
All my business traffic comes from either our own AS, or from ZScaler's AS<p>Do many companies really use azure etc rather than dedicated services like zscaler?
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Allmost all the bottraffic I see is from random residential proxies though.
I currently tarpit traffic from AWS, Azure, GCP, etc. since it's not like any of my real customers have their PC inside those networks. (I then use that for experiments with providing bogus data to AI scrapers.)<p>Doesn't do much to help with the "VPN that uses random consumer PCs and phones" traffic.
If you block datacenter IP you’re also going to block all of the legitimate search engine crawlers.
Depending on the service, you may not <i>want</i> it to be indexed anyway (IE login pages) or, if you do, most commercial crawlers have methods to allow site owners to verify that the traffic is a legitimate crawler and not an impersonator, see:<p><a href="https://developers.google.com/crawling/docs/crawlers-fetchers/verify-google-requests/" rel="nofollow">https://developers.google.com/crawling/docs/crawlers-fetcher...</a><p>(Though restricting the Google UA to only legitimate Google IPs seemingly would break Brave's crawler, though that's their own fault: <a href="https://safe.search.brave.com/help/brave-search-crawler/" rel="nofollow">https://safe.search.brave.com/help/brave-search-crawler/</a>)<p><a href="https://duckduckgo.com/duckduckgo-help-pages/results/duckduckbot/" rel="nofollow">https://duckduckgo.com/duckduckgo-help-pages/results/duckduc...</a><p><a href="https://www.bing.com/webmasters/help/how-to-verify-bingbot-3905dc26" rel="nofollow">https://www.bing.com/webmasters/help/how-to-verify-bingbot-3...</a><p><a href="https://kagi.com/bot" rel="nofollow">https://kagi.com/bot</a>
Won't this harm SEO? What about agentic software suites where authorized users should be able to drop an app passkey into grokbot or such?
true! but how does one find all those ips?
>But I don't see that happening.<p>Then you are not looking. Already have to switch to resi proxies from time to time when encountering yet another smartass who decided to play security theater and block datacenter ips on his shitpile he calls website, because "OUR USERS MUST BE GOOD BOYS WHO LOVE TO LIVE UNDER SURVILANCE AND ALLOW ISP TO TRACK THEM 24/7" (and before you say something like "others can track you too!", your ISP has the ability to knock on your door, they should be given as little information as possible, let them do metadata analysis on per-person basis if they really want it, but no 1-click mass surveillance shit).<p>If you are valuable, you will be be scraped. Turning user hostile in a hopeless endeavor to "protect yourself" is not the solution.
I can see that you're having strong emotions about this, but that rant is just hard to read and serves primarily as venting and not really to convince anyone of anything.<p>Unless one zooms out and thinks "okay, these guys seem to react negatively if we do exactly that. We should do more of it", which is probably not what you want.
It's hostile to you personally, but I wouldn't call it "user hostile".<p>Blocking "scrapping [sic]" is also not security theater, you misunderstand the intent of GP.
I trust my ISP far more than I trust bigtech. The downside of connecting from my ISP is that the site I connect to can fingerprint me trivially from the IP range
I'm sympatic to open3dlab but I think the focus on adult-content is just trying to spark outcry for cheap.<p>It has been shown times and times against that removing adult content from the training source (at least for diffusion models), results in generally lower-quality output, even outside of adult-content, particularly in terms of representing human bodies.
would the implied intent (from the inclusion of adult content) of training models on open3dlab content, without asking them, render Roblox's actions _less_ antisocial???
The current AI Ethos is morality is just another obstacle on the way to their IPO. ...Lets just hope after they get rich, they stay away, and dont bother us with books, videos and conference speeches on entrepreneurship mentoring...
They should change their name to openish3dlab.
Not really. Given that roblox is almost entirely children, and given the amount of hot water they're in you'd think they'd stay the hell away from adult content
Couldn't the adult file download just as well be used to train a model that rejects adult uploads to roblox? I don't see the outrage.
The entire article points the finger at "roblox" as an entity, but the behavior seems to indicate it's just an individual doing the scraping - possibly not for corp use.<p>Look at the timelines - this scraper was running on someone's laptop: it turns off when they shut down for the weekend and lunch.
It's certainly possible, but I'd say the evidence fits the opposite explanation more: if it was not for business purposes, why do it on your work machine, during working hours, with your work email address in the User-agent?
if you put stuff available to download, dont be surprised that someone will download it<p>What is the actual news here, can anyone explain ????
They didn't do it in the intended manner.<p>> The crawler did not respect our robots.txt, (which it did retrieve), ignored our Terms of Service, (which forbid scraping), and defied the creators' licenses: 423 of the 712 projects are licensed for non-commercial use only.
The news is that people download it so much that they saturate your server’s connection and/or peg its CPU or disk (whichever is the weakest link in the chain). We used to call this a Denial of Service attack but now it’s apparently just a cost of doing business, even for people who just want to run a non-commercial hobby site.
<a href="https://therecord.media/linkedin-wins-court-order-blocking-mass-scraping" rel="nofollow">https://therecord.media/linkedin-wins-court-order-blocking-m...</a><p>Which is it then? Megacorps can enforce their TOS through the law but small companies cannot?
"Leopard ate MY face" ?
Man if only there was such a thing as good manners, good behaviour, accepted practices from a community to not massively hammer servers. If only these websites had been up for a decade with very few problems, before a notoriously manipulative, lying, deceiving, abusive company that makes money off of child abusers came in and just went hurr durr free data in the WORST possible way instead of just politely asking for a dump.
3$ in outbound traffic on a public service, how is this news?
I mean, it's not the size of the download, it's the unauthorised scraping of community assets strictly against terms and ignoring robots.txt by an American corporation. Resource of a kind that used to get kids threatened with spending most of their life in prison.<p>But I agree that this kind of theft by US corporations is no longer news.<p>(Yes, it's theft: they were aware they may not do it and according to the article attempted to get around further restrictions. I mean it's literally even theft of the $3 you mention — you don't have to be in possession the $3 to illegally deprive its owner of it under common theft statutes)
Just clicked a random model on the site and it is licensed as beerware. If you like it and meet the author, you should buy them a beer.<p>Sounds like Roblox should open a open3dlab bar!
Scraping is legal, last I checked. If you don't want people downloading your content then don't host it.
These foundational models are just getting curious now that they are entering puberty.
So, where is your security? After 145 gb of stealing you started your blocking? Rate limitation should be automatically enabled instead of waiting and inspecting the traffic.
maybe stupid question but how is it possible to not be protected against supercrawlers like this, when you own large amounts of data, specially if all requests are coming from the same server ? Aren't cyberprotection services like CloudFlare work against this kind of "attacks" ?
"supercrawlers like this"<p>then in the post "It came from a single Amazon Web Services (AWS) address. It had read the main page of 18,926 projects, which is practically our entire catalogue, in 26,429 requests over a span of 34 hours."<p>sounds like some R&D dude running solo to be honest, nothing about that is a supercrawler lol
Yeah, I can imagine it being a problem if it was from different IP addresses, but surely putting a limit on requests from a single IP would be a straightforward fix? Although maybe until it happens, you don't think about it.
> cyberprotection services<p>These services cost money. Scrapers also cost money in terms of resource utilization and downtime. There's always a tradeoff.<p>The ROI of services like Cloudflare bot protection, Datadome, HUMAN, AWS bot mitigation etc. is highly dependent on your income from the data. In the case of publicly hosted freely accessible data it can be hard to justify.
I love that the scraper took a break over lunch. Just someone hitting pause on scraping gb's of Zelda models to get a sandwich and then firing it back up.
If that data is at all important, why is is downloadable?
This is quite simple put in the article.<p>> The crawler did not respect our robots.txt, (which it did retrieve), ignored our Terms of Service, (which forbid scraping), and defied the creators' licenses: 423 of the 712 projects are licensed for non-commercial use only.
A robots.txt file is not anything, not enforceable, it's politeness. Of course it was ignored.
That fight was already lost back in 2024.
Sue them. They'd sue you for ignoring their ToS.
It's a community site, first model I looked at (Tanya by Shrimport) is under CC-BY-ND-NC licence (Creative Commons, By attribution, No-derivatives, Non-commercial).<p>AI training by definition is derivative, and Roblox not using it for commercial purposes if used in production is practically nil.<p>This is a huge part of why AI upsets people, we can't have nice things such as communities where people are sharing 3d models without it being feeding ground for commercial companies that has little intention to ever honor any licences or compensate authors.
145GB is hardly small. How does something like this even happen? In more ways than one.
Honestly I don't see the issue at all. So long as your infrastructure can handle it and there is no cost to you it should be fine.<p>The only proviso is that you should not be able to block distillation on your models you trained using others data.<p>I also don't appreciate the sensational framing of adult content here, it's purely meant to appeal to irrational emotions. We all know how models train, input and output are very different things here.
Fixating on the adult content is weird. Why make so many moral judgements about what Roblox is or isn't doing with the data? It is trivial to run a script to filter out stuff that doesn't meet your standard after you download it. You also need a ton of adult content to train classifiers that detect and remove adult content.<p>Farming outrage by implying "Roblox is downloading adult content to show to kids!!!" with zero proof is pathetic.
It's entirely plausible to me that they could be training an NSFW 3D model detector, specifically <i>because</i> of their very minor userbase. TFA seems to presume it's all being used to train genAI, in exactly the same fashion.<p>We know NSFW data pollutes many otherwise non-adult datasets, so genAI is going to be trained on naughty stuff inadvertantly regardless - they might need a smut neuron specifically to turn off that sort of output.<p>Or they are just being irresponsible. point is, we dont know.<p>It's still a tad icky to scrape tons of data without asking, and downright rude to ignore robots.txt and ToS, but that's the world we live in.
Because of the implication
I wonder at what point the Roblox kids all reach 18 years old, and Roblox can pivot them all to a separate adult version thereof...
Never, it gets new players constantly. This is like saying I wonder when YouTube is going to turn into Pornhub
Robloxs original player base is their 20s now and still play.
You know there are new kids being made right..
AI is industrial scale theft. Like if someone else did this we'd be looking to courts to sort this out.
"oh no, not the creative commons resources we distribute freely even if they contain copyrighted material!"
They don't have to ask, it's on the web, you (open3dlab) published it.<p>Who runs that site? A pre-schooler?
As an artist, there is the temptation to hoard my works like Smaug on his hill of treasure. But I got past that in a moment of weed-inspired revelation : I am the fruit-bearing tree. Therefore my wealth is infinite. In fact every fruit I bear is better than the last. So giving it away is not such a biggie. And clutching it to my breast like a boney vampire is in fact detrimental to my process. I put great faith in the process.
The internet must understand one simple rule. What’s downloadable will always be downloaded. There are plenty of people who don’t give a flying fk about your LICENSE.md, robots.txt, ToS and whatnot. It’s like leaving your bike unlocked in the public. Even if there is a giant cardboard next to it saying: “please, don’t steal the bike” - nobody cares. Someone will strikethrough the “don’t” and grab the bike.
The great theft.
I assume they need the adult content in order to detect adult content generated by their users.
I know it is an unpopular opinion, but if you do not want your content to be scraped, you have to put it behind payment walls and copyright it. In Germany we have decisions from the highest courts that deemed websracping perfectly legal (it was in the context of a competitor scraping airline ticket fares).
145GB isn’t much. It fits in RAM in some computers.
It is so cool
I'm just to ignorant to this in context of how the reality just works.<p>Downloading content on the web is what the web is for. Using the data for training is something lawers need to figure out.<p>open3dlab should spend the time and energy, as unfortunate it is, to sue them to get this resolved.<p>Ablog post about this is basically 0 information. The stories about soooo many bots now crawling the internet and creating a lot more traffic is going through news and hn for month.
I'm not even impressed..
Look, I'm usually pretty sympathetic when people complain about drive-by AI scraping like this, but the amount of pearl-clutching here is exhausting.<p>Yes, it's a game for kids. Yes, the company that makes it just scraped up a bunch of adult content. No, that does not mean they are going to give adult content to children.<p>Whoever wrote this was aiming to be as aggrieved as possible. It's performative, and I am having trouble taking it seriously.
So what? You made your content available and someone downloaded it. Why is this even notable?
Can I scrape all GPL source code from github. Then use the code commercially and then say so what, they made their source code available to download?
Did someone do that in this case? I don’t see any indication let alone evidence that happened. And I don’t think it’s likely that it will.<p>Let me refer you to my earlier distinction between things that have happened and things you fear.
You may remember from 2021 that Microsoft's Copilot would gladly regurgitate the GPL-licensed Quake 3 source code, without giving you any indication it got it from there or that the GPL applies.<p><a href="https://news.ycombinator.com/item?id=27710287">https://news.ycombinator.com/item?id=27710287</a><p><a href="https://x.com/mitsuhiko/status/1410886329924194309" rel="nofollow">https://x.com/mitsuhiko/status/1410886329924194309</a>
Oh, it would be so nice to force the Great Thieves like "open"AI to release their weights on GPL license...
Right now, its legal to use this data to train a model.<p>Which is different than using the data 1 to 1.
I think technically such a model should abide by the licence of the inputs, hence all models would probably be GPL if the FSF had resources to fight it and the legal profession had an inkling of the processes involved.<p>Or maybe the FSF is just waiting for everyone using AI code to become hooked and then subpoena every Antrophic/OAI/Codex customer and force the most massive source release in history (If Adobe/MS would file lawsuits vs the Craft apps and with their resources create legal precedent it could create chaos, maybe the only part stopping them right now from filing lawsuits is them realizing it could backfire since they're heavy AI users themselves).
> Can I scrape all GPL source code from github. Then use the code commercially and then say so what, they made their source code available to download?<p>Yes, that's the whole point of the GPL. Use it however you want, but don't restrict the next person
Would you also say that general licensing is irrelevant for everyone?
> Some examples include models of Eve from Stellar Blade, Mei from Overwatch, and a Horse cock dildo.<p>I don't know what's more wrong: that a dumb model started downloading "Horse cock dildo" 3D models (to which end? to stuff that virtual 3D "horse cock dildo" in its own virtual LLM ass?) ...<p>Or that there exist "horse cock dildo" 3D models.<p>Seriously in which world are we living?<p>And I should be thinking about the people who designed that horse cock dildo and care about them? And those viewing those/using those? 3D printing those maybe? And I should care about the retards who can't even prevent their crawler from downloading 145 GB full of horse cock 3D dildo models and the like?<p>Nah. Fuck that, I care about my family and you're all on your own.
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Who actually cares? Isn't the whole premise of the AI revolution just gorging ourselves with other people's data so we can have AGI? I was under the impression that we have accepted this sacrifice with OAI and friends leading the way.
People really still buy into that framing? I think it's pretty clear that it's generally just about money as it has always been.
Tech is full of rubes that eat up the lies.<p>Crypto, big data, AI. It's all just another middle man hoping to scrape some joy out of everyone's lives to they can put a price tag on it and sell it to rubes and the government(and rubes in the government).
Who's "we"?
If the authors of the data are paid...ok. and not just the biggest players - every single one. But they are not.
"we" in this sentence is really a handful of encloistered silicon valley weirdos. Most people do not like it and have no real say in the matter.
Everyone should be hosting a poison fountain and pressing thumbs down on models when they provide really good answers.