8 comments

  • _spduchamp1 hour ago
    I&#x27;m totally loving amp modelling and convolution reverb using PiPedal <a href="https:&#x2F;&#x2F;rerdavies.github.io&#x2F;pipedal&#x2F;" rel="nofollow">https:&#x2F;&#x2F;rerdavies.github.io&#x2F;pipedal&#x2F;</a>
  • weberer22 minutes ago
    How is the latency? Whenever there&#x27;s a FPGA driven pedal, like the Hatsune Miku one, everyone always complains about the delay it adds.
  • boguscoder3 hours ago
    This is interesting sloproject but in spite of all verbosity I still didn’t parse how do you interface with it when it’s running on intended hw rather than in browser.
    • ornateelephant3 hours ago
      It needs a USB audio interface. Looks like USB Audio Class 2 interface is the go. There are a couple specific models listed.<p><a href="https:&#x2F;&#x2F;github.com&#x2F;dashersw&#x2F;coyopedal&#x2F;blob&#x2F;main&#x2F;docs&#x2F;USB_AUDIO.md" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;dashersw&#x2F;coyopedal&#x2F;blob&#x2F;main&#x2F;docs&#x2F;USB_AUD...</a>
      • quinnjh1 hour ago
        I was wondering how they got any usable latency with esp32. External adc&#x2F;dac card- okay<p>Has one been built ? Not clear from the docs
  • r2ob3 hours ago
    what&#x27;s the point about an amp emulator that you can&#x27;t change the drive param?<p>I can&#x27;t understand the NAM hype...
    • ornateelephant3 hours ago
      Might have misunderstood (not really a guitar guru), but long tapping&#x2F;clicking on the drive block allows you to adjust drive, tone and level values.<p><a href="https:&#x2F;&#x2F;github.com&#x2F;dashersw&#x2F;coyopedal#using-the-pedal" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;dashersw&#x2F;coyopedal#using-the-pedal</a>
    • Blackthorn3 hours ago
      How often do you fiddle with the drive parameter (if it&#x27;s not just boosting the input directly, which works fine with NAM too) mid song? Pretty much never, right? So a lot of folks don&#x27;t need that control and if the drive level isn&#x27;t great and that parameter isn&#x27;t just boosting the input, use a different capture .
    • shermantanktop3 hours ago
      It’s the same with profiling generally. You get pregain, post eq and maybe some simulated stuff inside the amp. I’ve never spent time with a Kemper but my understanding is that the base tone is what it is.<p>Not a bad thing in my book. It’s an antidote to endless knob tweaking. But I suspect it leads to endless profile library grooming.
    • sodapopcan2 hours ago
      Interesting. I don&#x27;t know enough about NAM as I haven&#x27;t cared too much. I know of it from watching Glen Fricker, an online persona I enjoy but don&#x27;t blindly follow by any means (I&#x27;m not even a metal musician, even though I played in a metal band for a few years).<p>I&#x27;ve never really moved on from the, uh, actual amplifier. What&#x27;s the point of amplifying an extremely imperfect instrument if you aren&#x27;t going to use an imperfect, defective, amplification device?<p>Obviously lots of people will disagree with me and will take my previous statement as some kind of law I&#x27;m trying to lay out. Do what you want. Pristine sounds can be converted in cold hard cash, I get it.<p>Uh, that&#x27;s actually all I&#x27;ve got.
  • kreelman2 hours ago
    It&#x27;s quite a lot of fun to make guitar like noises and adjust the various parameters...<p>Air Guitar players unite!!!!
  • maxlin1 hour ago
    This devkit is awesome. I ported my game engine to it (which was already running on ESP32 so it was relatively easy) and actually use it as my everyday watch. Boots a 3D scene authored in Unity in about one second from power off. BMS keeps power to the RTC so it works as an useful clock, planning to add more features later.<p>Battery lasts for weeks with this cold boot mode too
    • clumsysmurf1 hour ago
      This devkit does look fun. I had a few small personal projects I though might be worth writing for Android Wear OS, but Google isn&#x27;t worth the hassle, and this little ESP32 Watch might be less friction.
  • sublinear3 hours ago
    Are there similar projects already on github? Definitely these pedals have become dirt cheap to buy online.<p><a href="https:&#x2F;&#x2F;coyopedal.playtaurus.com&#x2F;" rel="nofollow">https:&#x2F;&#x2F;coyopedal.playtaurus.com&#x2F;</a><p>I would think the wasm build is a lot more interesting.
    • lathiat3 hours ago
      GuitarML is the other one I know: <a href="https:&#x2F;&#x2F;guitarml.com&#x2F;" rel="nofollow">https:&#x2F;&#x2F;guitarml.com&#x2F;</a> <a href="https:&#x2F;&#x2F;github.com&#x2F;guitarml" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;guitarml</a> <a href="https:&#x2F;&#x2F;youtu.be&#x2F;TWLIUIKHtUQ?si=GvoBWc-iL22GXm96" rel="nofollow">https:&#x2F;&#x2F;youtu.be&#x2F;TWLIUIKHtUQ?si=GvoBWc-iL22GXm96</a>
    • Blackthorn3 hours ago
      coyopedal is the original they open sourced a month ago, it was a pretty impressive technical achievement to get NAM A2-full running on that hardware.
  • eu16861 hour ago
    Air-gapping storage SSD drives