2 comments

  • mysterydip2 hours ago
    One of my favorite simulations! Thanks for sharing, hope the journey was enjoyable and you do more.<p>Love the use of VGA memory for the simulation grid. Were you able to double buffer, or how did you handle holding the previous state while processing the next one?
    • 0xAX1 hour ago
      Yes, it was really fun!<p>Yes, doubled if you meant... To calculate the next generation I dumped the current (vga memory) after the grid is rendered to a buffer in memory and calculating the next one right to video memory back.
  • TZubiri1 hour ago
    It&#x27;s a great &quot;DOOM&quot; alternative, it requires a bit less raw resources, and it can be self coded. I managed to code one on an old Nokia phone (apps were Java applet things)