It seemed like there were numerous versions of this, but LifeGenesis from Microsoft entertainment Pack was the one I remember playing the most<p><a href="https://games.zerker.ca/GameDetails/LifeGenesis_Windows%203.x_Microsoft%20Entertainment%20Pack%203/" rel="nofollow">https://games.zerker.ca/GameDetails/LifeGenesis_Windows%203....</a>
I am not too familiar with Windows development in the 16-bit era, so I do not understand what Raiter means when he writes that he “de-Petzoldized” the code. I thought Petzold’s work on documenting the Windows API was foundational. Was it the style?
Man, that reminds me that as a kid I coded the game of life into Excel with a bunch of nested IF statements. It was a small field, but still a lot of fun
Microsoft QuickC came with LIFE.C as a sample program. For DOS, although it would obviously run under Windows.