The author has also published a Setun-70 emulator (a Soviet ternary computer rather than a binary one):<p><a href="https://github.com/Zaneham/setun70-emulator" rel="nofollow">https://github.com/Zaneham/setun70-emulator</a>
I was just looking at this yesterday. Apparently Voyager 1 architecture, ISA, etc are well known but Voyager 2 is still denied via FOIA on grounds of copyright.
Are the distance and signal delay numbers supposed to be accurate? NASA's page has them substantially different. Nice work, however!<p><a href="https://science.nasa.gov/mission/voyager/where-are-voyager-1-and-voyager-2-now/" rel="nofollow">https://science.nasa.gov/mission/voyager/where-are-voyager-1...</a>
Next add realistic signal delay so you have to wait a day to get the result
Is it possible to hook this up to some kind of satellite space simulator to control a virtual voyager?
it would be amazing to include a few example programs!
Wow. Only 10 instruction set? Looks like father of RISC cpu design
This was common back then. The PDP-8 had eight primary instructions, although one of them was multi-purpose. This helped keep the hardware simple when we didn't have ICs.<p>RISC isn't about having a small ISA but about a regular, orthogonal instruction set.
- stupid question: what is the program about? what are we trying to achieve?