You guys can keep complaining about how go is too verbose, but I love everything about go.<p>I love the error handling, I love the forced formatting, i love all the linting it has including style guides. When you read other source code it's so easy to understand it and make sense of it. Thank you go team<p>(Ok, maybe I am a bit sceptical with the latest generic additions, but overall it's a great language. I love it.)
Oh yeah totally agree. I don't understand why someone would want to write `slices.Contains(s, needle)` when you can write this beautiful poem like a Shakespeare in VSCode:<p><pre><code> found := false
for _, v := range s {
if v == needle {
found = true
break
}
}
</code></pre>
Oh and I totally want to build a stack trace manually. It's like doing cardio to me.<p><pre><code> if err != nil {
return fmt.Errorf("my function name but in spaces: %w", err);
}
</code></pre>
This is very elegant by the way, so that we need errors.Is now, which has to dynamically check if the error implements Unwrap() error or Unwrap() []error. Because having any language facilities for error handling is harmful.
I don't say it's perfect, but right in this moment I feel most comfortable with go and I don't mind jumping through a few hoops or writing things multiple times
You forgot to put /s after your post.
Your handwritten one has a major performance bug:<p><pre><code> found := false
for _, v := range s {
if v == needle {
found = true
break
}
}
</code></pre>
Do you see it? It copies the v into a local variable, which could be tremendously wasteful if it's a large struct. You should instead be taking a pointer to s[i] and comparing the value there with `needle`.<p>If you'd used `slices.Contains(s, needle)`, on the other hand, it could have such a performance bug in it and you'd never know.
> If you'd used `slices.Contains(s, needle)`, on the other hand, it could have such a performance bug in it and you'd never know.<p>Perhaps you're much better at programming than I am, but I prefer these semantics in a language because I figure they're much more likely to have been optimized empirically, support vectorization, and be less buggy than another rote loop I'm trying to speed through.
or contains() could be written by those who can write performant code, ..once
> on the other hand, it could have such a performance bug in it and you'd never know.<p>wut...? the debate isn't between closed (incompetent) source and open (competent) source - the debate is between verbose language and expressive language.
I love how during prototyping, the compiler will tell me off for having an unused variable and fail to compile. I totally love the idea of crashing when writing on a closed channel.
> I love the error handling<p>Even if you prefer manually checking for errors after every call that might fail, I fail to see how one can love go’s verbosity. Compare go’s<p><pre><code> foo, err := bar()
if err != nil {
return ERR;
}
</code></pre>
with something like (hypothetical)<p><pre><code> foo := bar() ||| return ERR;
</code></pre>
where the compiler, seeing that <i>bar</i> returns an Either<int,err> can enforce the presence of the ||| clause or, alternatively, require later code to check for errors if the ||| clause isn’t present. I think that’s both more robust (prevents one from forgetting to check for errors) and shorter (allowing for showing a lot more code on a screen or page)
If generics were going to ruin the language, they would have by now. I think you can rest easy.
It doesn't have a lot of style guides or linting though. You have to install and configure quite a lot of tooling for that
For SpiceDB[0], we've found a lot of success using this framework to define our own analyzers; it's probably 10x easier now with LLMs. No need for tribal knowledge or more time wasted on code review if you can just turn it into a linter and move on.<p>[0]: <a href="https://github.com/authzed/spicedb/tree/main/tools/analyzers" rel="nofollow">https://github.com/authzed/spicedb/tree/main/tools/analyzers</a>
This isn't new?<p>You can see it's used by _a lot_ of linters already:<p><a href="https://pkg.go.dev/golang.org/x/tools/go/analysis?tab=importedby" rel="nofollow">https://pkg.go.dev/golang.org/x/tools/go/analysis?tab=import...</a>
I visited that link three years ago. It isn't new. It's nifty, though.
It was mentioned in the Ruff article comments and probably reposted.
Can these sorts of primitives be used to create broader "architectural" linters?
So what is context? This isn't new and why the submission ?
Someone in the thread about the Ruff update ingenuously said they wished Go had something like Ruff, being unaware of this framework. In that thread, someone seemed to take it as a sign that many people who might care to know about this don't yet, so they made a dedicated post for it.
I was just looking for this.
Will give it a spin.
The Go team's emphasis on tooling in the service of software engineering is a boon to human and agentic development alike. Give yourself and your agents great tools.<p>An example from one of my recent projects: <a href="https://github.com/verdverm/gmd/blob/main/Makefile" rel="nofollow">https://github.com/verdverm/gmd/blob/main/Makefile</a> (give agents simple "tool calls" instead of needing to divine the correct args/flags every time, essentially invocable agents.md content)<p>One of the interesting things to call out from this is using build tags for testing { unit, coverage, recorded, real api }, with the buffet allowing the agent to iterate faster and more targeted. I tend to run the linting and coverage in a new session, have a report generated, and then another fresh session to start dealing with gaps.<p>Another super cool testing tool in the Go internal source is `testscript`. Roger Peppe extracted a number of those internal utilities here <a href="https://github.com/rogpeppe/go-internal/tree/master/testscript" rel="nofollow">https://github.com/rogpeppe/go-internal/tree/master/testscri...</a>
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