Wow this is really cool!<p>Epic to see that it has "No Man's Land" [0] and really really weird feeling to read the readme. No idea why it's listed as a "17 Bit" title though, perhaps they distributed it at some point but they certainly were not involved in creating it. Source: I wrote it. Fun times.<p>Edit: formatting.<p>[0]: <a href="https://amigafreeware.downer.tech/17bit/17bit/1423" rel="nofollow">https://amigafreeware.downer.tech/17bit/17bit/1423</a>
Fish disks were an incredible contribution to the Amiga community. The impact of a dedicated and contentious curator cannot be understated.<p>I think a lot of platforms today could be transformed if they had someone doing a similar contribution to Fred Fish.<p>I wouldn't be capable of such an effort, I think few people are, and I'm not sure if it can be done in any monetized way. The motivation has to be purely for the quality of the job.
Some background information: <a href="https://www.reddit.com/r/amiga/comments/1uzs4g9/amiga_freeware_archive/" rel="nofollow">https://www.reddit.com/r/amiga/comments/1uzs4g9/amiga_freewa...</a>
When I first got my Amiga I spent all day one weekend copying PD game disks at the local computer store, Think it was like 25 cents to copy one plus price of a floppy. Good times.
Always fun to go and look up the very first software I sold in this archive.
From webpage I read: " Search or browse games, applications, demos, graphics, music and tools from the golden age of 32-bit home computing."<p>But Amiga has a 16 bit CPU... or not?
"From a developer's point of view, the 68000 provides a full suite of 32-bit operations but has a 16-bit external data bus and is implemented using a 16-bit arithmetic logic unit, so 32-bit computations are transparently handled as multiple 16-bit values at a performance cost. Also, while addresses are 32-bit, the chip is limited to 16 MB of physical memory using the lower 24 of the address bits.[35][36] The later Amiga 2500, Amiga 3000, Amiga 4000 and Amiga 1200 models use fully 32-bit, 68000-compatible processors from Motorola with improved performance and larger addressing capability."<p><a href="https://en.wikipedia.org/wiki/Amiga" rel="nofollow">https://en.wikipedia.org/wiki/Amiga</a>
It's a bit complicated and it depends on what exactly you're measuring. The 68000 CPU has 32-bit registers internally, the address bus is 24-bit, and the data bus is 16.
This is so for A500, but the definitive Amiga is A1200 with 68EC020, AGA and only limited by 24 bit address bus (=16 MB ram). From that on people just installed 030 with MMU and later PPCs if they wanted.
I think most Amiga’s had 32-bit registers, but a 16-bit bus.<p>(So to everything around the CPU they were 16-bit even though internally they could do 32-bit computations)
To me the entire 68K family were always 32-bit CPUs because of the 32-bit data registers. You work with it and write assembly for it in a transparent "32-bit way" like any other 32-bit CPU, with no additional care or work necessary for the programmer in regards to the 68000's external data bus being only 16 bits wide and behind the scenes doing 32-bit transfers in two steps.<p>Also worth nothing that it's just the early 68Ks that came with a narrow external data bus. The 68020 and onward, which were also used in the Amigas, have a 32 bits wide data bus.
Does anyone know of a source of the pre-release eagle demo?
First 2 games I tried it didn't have
Lotus turbo
Buggy boy<p>Not obscure games