7 comments

  • Rendello20 minutes ago
    Cool! I&#x27;ve tried (and I guess failed) to build two of my favourite combinatorial games: the ancient &quot;Konane&quot; and the modern &quot;Shōbu&quot;. At least the latter&#x27;s project taught me property-based testing in Erlang.<p><a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;K%C5%8Dnane" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;K%C5%8Dnane</a><p><a href="https:&#x2F;&#x2F;boardgamegeek.com&#x2F;video&#x2F;482389&#x2F;shobu&#x2F;how-to-play-shobu" rel="nofollow">https:&#x2F;&#x2F;boardgamegeek.com&#x2F;video&#x2F;482389&#x2F;shobu&#x2F;how-to-play-sho...</a>
  • rytill2 hours ago
    Hey! I played against a bot and it was pretty fun.<p>Small suggestion: too many queues can make it very difficult to build up a network of players at first. I&#x27;d suggest, for now, lowering the amount of available time control queues so that two players who happen to be on at the same time are more likely to actually find a game.
  • scythmic_waves1 hour ago
    It&#x27;s fun! I play some chess but I am <i>not</i> a natural at this game. I think I need an AI easier than easy haha
  • WillMorr1 hour ago
    Clever! I really appreciate how well done the tutorial is, it&#x27;s just about the easiest game intro I&#x27;ve ever experienced.
  • ymaws1 hour ago
    I can&#x27;t beat easy, incredibly addictive game :)
  • homeonthemtn1 hour ago
    I appreciate the tutorial. I thought it was well done. I&#x27;d love to see something like that in some board games I&#x27;ve played.
  • ayazumi18 minutes ago
    [dead]