11 comments

  • throwatdem1231129 minutes ago
    My 6 year old likes to make basic obstacle course games and I help him with the coding.<p>There is ZERO chance I’m doing ID verification or paying a subscription. The entire reason we liked this platform was there was barely any friction.<p>I will be checking out S&amp;box by the creator of Garry’s mod as an alternative: <a href="https:&#x2F;&#x2F;sbox.game&#x2F;" rel="nofollow">https:&#x2F;&#x2F;sbox.game&#x2F;</a>
    • afandian20 minutes ago
      Similar story here with Minecraft.<p>Luanti + Mineclonia is absolutely excellent open source software.<p>I get a great sense of peace knowing that my incentives, are aligned with the people who made it.
    • j16sdiz21 minutes ago
      TFA:<p>&gt; Publish for personal use - Anyone on Roblox can continue to publish games for personal use.<p>I know it is not great... but .. is that sufficient for your kid?
  • nusl1 hour ago
    Hacker News is turning into every other platform over time it seems. More and more folks just see a headline and comment rather than understand that headlines are designed to mislead you for clicks.<p>These requirements make sense. They&#x27;re additional verification steps in place for people trying to publish games for very young users.
    • j16sdiz15 minutes ago
      &gt; These requirements make sense.<p>I think requirement 3 can make sense if we start painting everybody as potential criminal.<p>but requirement 2 never make sense to me. -- why need age check to publish to adult user?
    • skrebbel1 hour ago
      I agree with you that the HN title is editorialized and misleading, but I disagree that these requirements make sense.<p>They only make sense if you think it&#x27;s OK for kids to send face scans to scary faceless corporations. And even if you do that, you can&#x27;t share your game with friends unless they <i>also</i> take a face scan! (cause that&#x27;s what &quot;Trusted Friend&quot; means - it doesn&#x27;t mean trusted by you, it means trusted by them)
    • calgoo1 hour ago
      No this does not make sense for the platform. Roblox has some of that old Flash feel, where anyone can just create a game, no matter if you are 14 or 88. If you read the comments, most people are fine with the ID checks ( i would not, but fine) but are completely against the charging of a monthly subscription to publish games. All the people that would do it for fun, wont anymore now. Basically, the corporate greed machine has now turned the platform into a &quot;professional&quot; platform, where you pay-to-build.<p>As a side note, if someone is working on something similar, then now is the time to start talking about it! ;)
      • skupig33 minutes ago
        This is totally unrelated so I have to assume that you didn&#x27;t realize your post looks like it has a random Nazi dog whistle in it, if you were wondering what that other person&#x27;s comment means.<p><a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Fourteen_Words" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Fourteen_Words</a>
      • yieldcrv1 hour ago
        Its because of AI slop<p>I dont know Lua and never touched it, Claude was able to vibe code in pieces a whole 3D Roblox experience, all while I was working in domains I did understand in another terminal window<p>Taking the Apple approach makes sense as too many ideas guys are flooding the platform with vending machine slop
        • bakugo40 minutes ago
          This won&#x27;t fix the AI slop problem. If anything, it will make it worse.<p>Vibe coders are far more likely to be willing to pay to submit their games, because just like their $200&#x2F;mo AI subscription, they see it as a necessary expense on their path to get rich quick. People who just want to make things for fun as a hobby are less likely to pay.
      • drayfield1 hour ago
        Considering the history of child abuse on Roblox this is a welcome change.<p>&gt;no matter if you are 14 or 88<p>Some interesting ages you pulled out there...
        • gtr6 minutes ago
          That stood out to me too.
    • jan_Inkepa1 hour ago
      (Yes, I would recommend a change of title.)<p>The step is a significant one, and Roblox has taken one other measure recently, restricting chat a lot for minors (<a href="https:&#x2F;&#x2F;x.com&#x2F;Roblox_RTC&#x2F;status&#x2F;2043723470899437623" rel="nofollow">https:&#x2F;&#x2F;x.com&#x2F;Roblox_RTC&#x2F;status&#x2F;2043723470899437623</a>) . I think this is a move to satisfy people concerned with child safety, not a cash grab. I think RB hq probably know they&#x27;re making tradeoffs of keeping parents happy, while devs will be annoyed&#x2F;fewer. But everyone can still make games and play them with trusted friends. Likely damages the network effect (Roblox&#x27;s multiplayer aspect being one of its best parts), but oh well.
      • alt2271 hour ago
        &#x27;Trusted friends&#x27; is the key term here. To become one you need to have a paid subscription and to submit a face scan or id, which is what most people here are against.<p>I for one will not let my child submit a face scan to Roblox in order to become a &#x27;trusted friend&#x27;, and so now they wont be able to play the games made by their friends.
        • rb20261 hour ago
          subscription isn&#x27;t tied to trusted friends.<p>age check via face scan or id for both parties is required, along with ~in-person pre-existing connections or parental permission.
    • watwut50 minutes ago
      Literally demanding the subscription? The headline is correct - you have to have &quot;an active Roblox Plus subscription&quot;.
      • rb202645 minutes ago
        You need the subscription ($5&#x2F;mo) to publish your game to users who are &lt;16.<p>16+ audiences have no requirement.
        • choo-t15 minutes ago
          Which is the majority of the users[1], even more if you count that any user without age-check won&#x27;t be able to access your game either.<p>[1]:<a href="https:&#x2F;&#x2F;www.statista.com&#x2F;statistics&#x2F;1190869&#x2F;roblox-games-users-global-distribution-age&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.statista.com&#x2F;statistics&#x2F;1190869&#x2F;roblox-games-use...</a>
        • watwut16 minutes ago
          Kids doing their first obby are &lt;16 and their friends are &lt;16. It is not like roblox was cool for teenagers.<p>It is also that your game goes away when you stop paying. Which means, pay forever or you cant show it off anymore.
    • jimbob451 hour ago
      In what way did you find the headline misleading from the actual content of the article?
      • jan_Inkepa1 hour ago
        Here&#x27;s an editorialized title in the other direction: On Roblox everyone can make games and play them with their friends.<p>Here&#x27;s my suggestion for an amendement:<p>&quot;Roblox devs will need plus membership to publish to young users&quot;
        • alt2271 hour ago
          But the term &#x27;Roblox Devs&#x27; can also include other children. You seem to be missing the point a bit that kids used to be able to make games and share them with their friends for free. Now they need a paid subscription and a face scan to do that.<p>Yes it makes sense when you apply it to adults, but Roblox was made for kids to share and play with other kids. When you look at it from that angle it makes no sense.
    • gib44457 minutes ago
      More and more HN is turning into a PR outlet for companies<p>Upvoting gangs upvote the PR comment that downplays the article (the &quot;actually, let me examine is why this is fine in very polished language&quot; type comment)<p>So it&#x27;s not like there a total imbalance of purely misleading headlines with no response to them
    • mr_world1 hour ago
      What if you could only upvote after you&#x27;ve clicked the link?
  • SXX2 hours ago
    People here in comments seem to not read past the title that editorized, but in a wrong way.<p>This is basically only requirement to make games available for players under 16 so its certnly done under regulatory pressure because no way on earth they can moderate every game from unpaid users.
    • alt2271 hour ago
      What about if a kid under the age of 16 wants to publish a game for other under 16 year old friends, like what Roblox was created for?<p>Now they need a paid subscription with an id check to become a &#x27;trusted friend&#x27;.
      • calgoo1 hour ago
        Exactly, this will marginalize the creators of tomorrow who might have picked this up and built something, will now hesitate and probably try to find something else to build on. The people building giant games full of &quot;buy this crap&quot; every 5 seconds, spamming my 6 year old with prompts, they will continue doing so.
      • rb20261 hour ago
        For friends, they need to do an age estimation only.<p>To publish globally for &lt;16 users, the id check and subscription requirements then apply.
        • alt2271 hour ago
          In the linked page, point 2 literally says this:<p><i>Publish to 16+ and Trusted Friends - To publish a game that reaches Trusted Friends and users over 16 you must:<p>a. Complete an age check b. Have an account in good standing c. Have an account on Roblox that’s been on the platform for at least 2 days</i>
          • rb20261 hour ago
            Yeah. Can you point out where what you said and what I said differ?<p>The paid subscription is for publishing to &lt;16 users globally.
            • alt22752 minutes ago
              You said<p>&gt; For friends, they need to do an age estimation only.<p>Thats not true. It says to share with trusted friends and 16+ they need an account in good standing (paid) and an age check, which constitues sending a face scan or id.<p>I literally pasted the rule directly from their site, Im surprised you dont understand it.
              • rb202649 minutes ago
                &quot;Good standing&quot; means your account wasn&#x27;t moderated for violating the community standards [1] (exploiting, saying bad words, threatening users, uploading illicit content, etc).<p>I&#x27;m dev games on Roblox. Trust me, you&#x27;re the one confused here.<p>[1] <a href="https:&#x2F;&#x2F;about.roblox.com&#x2F;community-standards" rel="nofollow">https:&#x2F;&#x2F;about.roblox.com&#x2F;community-standards</a>
  • skrebbel1 hour ago
    My kid is 13 and likes to make silly Roblox games. No way I&#x27;m going to let him take a face scan with whatever creepy unaccountable AI data hoarding outfit Roblox decided to team up with, just so share his creations with 6 friends. How is it protecting him that he&#x27;s not allowed to share creative work with people?<p>Good thing he was already messing around with Godot as well cause this kills Roblox for him.
    • rb20261 hour ago
      Every major government around the world is rapidly rolling out online bans and age checks of some form for social media, online gaming, or general internet access.<p>I agree this is dumb but this isn&#x27;t a Roblox thing so much as &quot;what the fuck are we collectively doing with privacy?&quot; thing.
  • Dylan168072 hours ago
    To publish to the main 16+ pool I need to do &quot;an age check&quot;? But it seemingly doesn&#x27;t matter what the result of that check is? I&#x27;m confused.
    • rb202656 minutes ago
      The age check is part of Roblox as a whole. It dictates what games you can access and the range of ages you can communicate with. They also extend age check to who you can develop games with, as the Roblox Studio IDE is basically a real-time multiplayer 3D environment with chat.<p>Accounts without age verification can only play all-ages games, chat is fully disabled, and they cannot publish any content onto the platform.
  • wartywhoa231 hour ago
    Well, standard drug dealer strategy: hook someone, then milk dry.
  • demaga2 hours ago
    Wow they reached Stage 3 of enshittification[1] real quick. Now the slow and painful death begins.<p>[1] <a href="https:&#x2F;&#x2F;storage02.forbrukerradet.no&#x2F;media&#x2F;2026&#x2F;02&#x2F;breaking-free-pathways-to-a-fair-technological-future.pdf" rel="nofollow">https:&#x2F;&#x2F;storage02.forbrukerradet.no&#x2F;media&#x2F;2026&#x2F;02&#x2F;breaking-f...</a>
  • NeveHanter2 hours ago
    will need*
  • Imustaskforhelp3 hours ago
    Oh boy, the reason Roblox was this famous was that anyone could share their games publicly and people could play<p>Having a subscription kills Roblox and its ecosystem.<p>For context, Roblox has 170 million peak concurrent players, All of Steam had 85 (I got this data from someone at hackernews&#x27;s comment)<p>This might be the end of Roblox. I hope more roblox&#x27;s alternative spring up preferably open-source. There is luanti which is a minecraft alternative but I suppose a lot of games can have overlap to luanti and it runs on lua too.
    • mastermage2 hours ago
      I think Hytale can grab some marketshare because its modding tools are realy good. And they are built into the game.
  • hallole3 hours ago
    [dead]
  • touwer2 hours ago
    Capitalism: there is always one more shareholder to satisfy
    • SXX2 hours ago
      This is not about capitalism. They will lose money on it long term and they know it otherwise they&#x27;ll done it long ago.<p>This is move to moderated censored platform under regulatory &quot;protect the children&quot; pressurre and hysteria.<p>This is not affecting publishing games for 16+ audience.
    • 0x3f2 hours ago
      Stakeholder, in this case: the government
    • leosanchez2 hours ago
      Is that accurate description though?<p>Capitalism: Shareholders need to be satisfied every year.