2 comments

  • nozzlegear1 hour ago
    I met my wife playing World of Warcraft some 16 years ago. She played a protection paladin, and I was a restoration shaman who was pretty new to doing group content. She had been looking for a healer for a heroic dungeon she and her friends were about to do, and I messaged her. We all got on really well, and three of us (myself, my wife, and one friend from that original group of five) still play WoW to this day.<p>It can be mind boggling to think how different my life would&#x27;ve been if I had been on a different server at that time; if I didn&#x27;t play a healer; if I&#x27;d been an Alliance character instead of Horde; or if I hadn&#x27;t been reading trade chat or just plain hadn&#x27;t been online at that moment. Lots of variables had to be in place for us to meet.
    • winterbloom1 hour ago
      i mean that would apply to meeting your SO in real life too, that&#x27;s just how life works
      • bombcar1 hour ago
        And some are big “had to happen” (right college choice, wrong WoW faction choice, etc) and others are “the specific had to happen but would have eventually” - if you’re both playing horde on the same campus you’d eventually meet in game or IRL, for example.
  • sxp43 minutes ago
    The interviews in section 4 are particularly informative for people trying to start a long distance relationship and want to determine compatibility with their partner. The items also apply to in-person romantic interactions, but multiplayer video games offer structure.<p><pre><code> - Games also provide couples with “constant opportunit[ies] to come up with new silly things” (C9A), primarily inside jokes and topics of conversation that they discuss outside of their time spent playing together - “I take competitive games pretty lightheartedly, so it’s not as if I get upset or anything. I think it’s funny when I die. I think it’s funny when he dies. I think it’s funny when we trade and we both kill each other. It’s a nice playful feeling to have a one-up over him or jokingly having beef with each other.” - when asked as to the value C6 derives from menial in-game tasks such as raids versus the value of open-world exploration, C6B used the analogy, “It’s like doing chores [together] versus going on a date.”</code></pre>