29 comments

  • jjmarr4 hours ago
    Highly suggest connecting with one of the lead developers, Charles Dang&#x2F;Vultraz, if you have any C++ jobs in the USA.<p>He&#x27;s been a developer on Wesnoth since 2012 but only graduated university in 2024. Unfortunately, it&#x27;s been an absolutely brutal market for new graduates. Even if you&#x27;re a maintainer on one of the most popular OSS C++ projects on GitHub.<p>I can&#x27;t recommend him enough.<p>edit: LinkedIn <a href="https:&#x2F;&#x2F;www.linkedin.com&#x2F;in&#x2F;charles-dang-10994b1b4" rel="nofollow">https:&#x2F;&#x2F;www.linkedin.com&#x2F;in&#x2F;charles-dang-10994b1b4</a>
    • wwilson4 hours ago
      Thanks,our company is in the DC area so I just reached out with an offer to chat. Wesnoth is an incredible project, I can&#x27;t believe he doesn&#x27;t have a programming job.
    • EmeraldSky3 hours ago
      Even with 5 (albeit small) linux kernel patches, 2 Firefox patches.. employers weren’t interested. I’ve stopped contributing to open source completely. I’m considering switching fields. It was interesting but these days I need some ROI, personally.
    • ecshafer4 hours ago
      I am very surprised if he can&#x27;t find a job, as an American, in DC, with 12 years of C++ experience. Sure companies aren&#x27;t great at assessing open source experience, but there is <i>one</i> area its <i>easy</i> to find a job as a dev: work that requires a clearance.
      • setgree3 hours ago
        St. John’s college is a great place that draws a special type of young person, but its graduates are not very STEM-legible. As far as I know they still offer no choice of major &amp; no hands-on classes — just the great books.<p>Of course that makes this person’s skill all the more impressive.
      • henryfjordan1 hour ago
        Not everyone will take a job that requires clearance because they are usually &quot;defense&quot; related.
        • nimih1 hour ago
          Also, acquiring said clearance is not always straightforward, even if you lack sufficient scruples to be willing to pursue it in the first place.
    • FrustratedMonky3 hours ago
      That is sad. Maintaining something like this really takes almost all the skills also needed for enterprise, or a dozen places.<p>That it doesn&#x27;t get him instant hired is the sad part, what are we coming to.
    • szmarczak4 hours ago
      &gt; Unfortunately, it&#x27;s been an absolutely brutal market for new graduates.<p>Furthermore, more and more companies are looking for &quot;professional&quot; devs using AI tools such as Claude Code. By &quot;professional&quot; I mean proficient in using those AI tools, not actual knowledge. And they don&#x27;t even specify this in the job offer and you learn this during the interview.
      • jjmarr3 hours ago
        I don&#x27;t understand why you&#x27;re downvoted. Many of my 2025 graduate friends are seeing this problem.<p>Unlimited token-based usage of Claude Code is not in the budget for many students and employees.<p>At the same time, companies are demanding experience with these tools.<p>This is stratifying the industry. I have many talented classmates that can only use free GitHub Copilot. They&#x27;re likely being screened out in favour of rich classmates with $200&#x2F;month Claude subs.<p>As a result, they&#x27;ll be more likely to get low-paying jobs that don&#x27;t provide access to top-tier AI tools and the effect will compound.<p>I think this&#x27;ll be even worse as Claude phases out subsidies.<p>If $2000&#x2F;month subscription to Claude for 4 years of university is the minimum required for a Big Tech job, this field is going to become law&#x2F;finance levels of cliquey.<p>Nobody is talking about that because it&#x27;s bad for both AI booster and skeptic narratives but it&#x27;s happening.
        • 8note1 hour ago
          i expect students have or will get claude access via their university, pr at a discount if they register with their university email?<p>students generally get specific subsidized&#x2F;free tiers for all kinds of tech
          • jjmarr52 minutes ago
            Claude has partnerships with specific universities but not the one I attended.<p>I don&#x27;t believe there&#x27;s a general student discount for Claude.
  • rhdunn5 hours ago
    My only gripe with the game is that healing doesn&#x27;t give XP to the healing units. This means you need to place them in combat to level up instead of placing them behind the fighters like they are intended to be, and with them initially having low health they are very squishy. I know you can kinda cheese it by reducing a monster to 1-2 HP and then getting them to attack, but it feels like going against their role.
    • thih94 hours ago
      &gt; Frequently Proposed Ideas (FPIs)<p>&gt; 7. Healing&#x2F;leadership should give experience<p>&gt; It is felt that allowing units to gain experience without risk would make leveling-up of such units inevitable. Further, one of the motivating examples of this is so that units such as shaman can have a hope to level up in multiplayer. It is pointed out that if the experience gains were high enough to allow shaman to level up in a single multiplayer game, then it would be trivial to gain the best type of healing unit in a campaign very quickly.<p><a href="https:&#x2F;&#x2F;forums.wesnoth.org&#x2F;viewtopic.php?f=12&amp;t=34904#w0fpi7" rel="nofollow">https:&#x2F;&#x2F;forums.wesnoth.org&#x2F;viewtopic.php?f=12&amp;t=34904#w0fpi7</a> (2011)
      • a_t483 hours ago
        There&#x27;s various ways around this (like capping amount of experience per level by source), but ain&#x27;t game design fun?
        • shevy-java2 hours ago
          It depends. Personally I think they should make alternatives more easy. For instance, under Options, for people to pick other ways to level up. Does not have to be 1000000 ways, just, say 3-5 ways in total, first one being the main default and only the main default is kept balanced, the rest can be unbalanced, just allowed per option as-is.
      • SubiculumCode3 hours ago
        Other aspects of the game or mod-able, but such things as this I guess is against the grain enough to probably be difficult.
    • jjmarr4 hours ago
      I&#x27;ve enjoyed this, honestly. There&#x27;s a whole short-term pain&#x2F;long-term gain tradeoff to risking healers that adds more strategy to the campaign.<p>&gt; I know you can kinda cheese it by reducing a monster to 1-2 HP<p>In practice, I&#x27;ve found it difficult to get monsters to 1-2 HP since it often means <i>not</i> using your most powerful attacks. On harder difficulties I usually can&#x27;t afford the opportunity cost.
      • gwerbin4 hours ago
        Yeah I personally found this to be a big part of the tactical and strategic challenge. It reminded me a lot of Pokemon where you have a similar challenge, of slotting &quot;exposure to fighting&quot; into a limited action and HP budget.<p>Edit: Now that I think about it, <i>most</i> turn-based games have this mechanic. It&#x27;s almost an idiomatic balance&#x2F;design decision in gaming.<p>Compare to Dota where support heroes have acquired more and more opportunities for assist gold&#x2F;XP, it does in some sense make the game &quot;easier&quot; for the support players, but then the game is harder in other ways because now the supports are all way more farmed and dangerous than in older versions. It&#x27;s the difference between controlling an army of many units and having to manage them all, versus controlling one unit and needing to work together within a team.
        • vkou3 hours ago
          Dota&#x2F;League does this because each hero is controlled by a human, and humans don&#x27;t like playing low-impact, low-wealth, low-exp supports.
      • 8note1 hour ago
        gloomhaven has a reasonable solution to this - some heals give experience, others dont, and often times gaining experience comes with giving up other resources
    • otikik2 hours ago
      Isn&#x27;t the strategy then to keep them behind the fighter units, wait until an enemy is 1 HP away from death, make the healer advance and make a kill, then put a fighter in front of them again?
      • bluGill2 hours ago
        Yes, but people don&#x27;t like that because everyonce in a while a unit misses completely and then it will be targeted and die the next turn.
        • otikik2 hours ago
          No risk, no gain
    • shevy-java2 hours ago
      An indirect compensation is that these units require less XP to advance, but I understand your concern too.<p>&gt; I know you can kinda cheese it by reducing a monster to 1-2 HP and then getting them to attack, but it feels like going against their role.<p>This is a problem with the XP-per-kill system. Wesnoth could use a variant instead. I use the above strategy all the time to level the healers up.<p>Note that elven units have slow (their healers), which is very powerful in its own right for getting a kill on a unit. First slow, then deal damage with other units.
    • marknutter4 hours ago
      It&#x27;s OSS, no?
      • tmtvl4 hours ago
        It is, but making a change that doesn&#x27;t mess up the balance of the game can be tricky.
  • everdrive5 hours ago
    I played the heck out of this about a decade ago. It&#x27;s an amazing game, and I&#x27;d love to return to it and see what has changed.
    • myky224 hours ago
      Same, i think It was on my first Linux OS. The good old days hehe
    • thatoneengineer5 hours ago
      Same!
      • drob5184 hours ago
        Same! Just downloaded the latest version for nostalgia’s sake.
  • ramses05 hours ago
    A+! They even had an iOS version a while back: `<a href="https:&#x2F;&#x2F;apps.apple.com&#x2F;us&#x2F;app&#x2F;the-battle-for-wesnoth&#x2F;id1450738104">https:&#x2F;&#x2F;apps.apple.com&#x2F;us&#x2F;app&#x2F;the-battle-for-wesnoth&#x2F;id14507...</a>` (this may be the &quot;Mac&quot; version, see: `<a href="https:&#x2F;&#x2F;www.reddit.com&#x2F;r&#x2F;wesnoth&#x2F;comments&#x2F;1pjkwbw&#x2F;i_had_wesnoth_on_ios_how_can_i_play_it_now_that&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.reddit.com&#x2F;r&#x2F;wesnoth&#x2F;comments&#x2F;1pjkwbw&#x2F;i_had_wesn...</a>`).<p>If that&#x27;s your jam then there&#x27;s also a (non-open-source) &quot;Hero&#x27;s Hour&quot; which tickles the old Heroes of Might and Magic stylings, works reasonably well on Xbox, where I&#x27;ve been doing most of my gaming lately.<p>As far as Open Source gaming success stories, I&#x27;d put this up there in the Top 5 for &quot;Original IP and Concept&quot; (if that makes sense). Just a stellar labor of love, worth giving it a shot to play!
    • haunter5 hours ago
      Also on Steam <a href="https:&#x2F;&#x2F;store.steampowered.com&#x2F;app&#x2F;599390&#x2F;Battle_for_Wesnoth&#x2F;" rel="nofollow">https:&#x2F;&#x2F;store.steampowered.com&#x2F;app&#x2F;599390&#x2F;Battle_for_Wesnoth...</a>
      • WickyNilliams3 hours ago
        Don&#x27;t suppose you&#x27;ve played in the steamdeck? Curious how well it works there
  • wiradikusuma4 hours ago
    Sweet! Does anyone have a list of <i>high-quality</i> open source games like this?<p>(Subjective interpretation, but something like, &quot;I couldn&#x27;t believe it&#x27;s free, I would have paid for it anyway.&quot;)
    • fwipsy3 hours ago
      Cataclysm: Dark Days Ahead: Like Dwarf Fortress but post-apocalyptic survival horror. Endless Sky: top-down space shooter inspired by Escape Velocity SuperTux: inspired by Super Mario SuperTuxKart: inspired by Mario Kart <a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;List_of_open-source_video_games" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;List_of_open-source_video_game...</a> and <a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;List_of_commercial_video_games_with_later_released_source_code" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;List_of_commercial_video_games...</a>
      • anthk3 hours ago
        Well:<p>- Supertux2, it got recently revamped, the quality skyrocketed. Much better controls and artwork.<p>- Supetux Advance, this is really great too.<p>- Retux (More Wariolike than Mario)<p>- Nethack&#x2F;Slashem. A Roguelike more bound to interaction&#x2F;exploration&#x2F;mechanics than combat, but Slashem makes combat crazy with the Doppleganger Monk, which is basically a Shonen Manga, the role. (Dragon Ball&#x2F;Naruto depending on your age).<p>- DCSS. Basically, not Nethack&#x2F;Slashem, much more combat oriented than the Slashem combinatorics playing with the Monk a la Jackie Chan, this is more like an ARPG made a Rogue.<p>- Frotz&#x2F;Lectrote&#x2F;Winfrotz&#x2F;whatver Z Machine interpreter and &quot;All Things Devour&quot;. Spiritwrak, too. Great libre text adventures and <i>still</i> enganing because of weird mechanics.<p>- Frozen Bubble<p>- OpenArena.<p>- FreeDoom, better compiled with Deutex on daily builds.<p>- FreeCiv.<p>- OpenTTD today can be standalone enough.<p>- Frozen Bubble<p>- Minetest+tons of subgames such as Glitch, Nodecore...<p>- OOlite<p>- Speed Dreams. If the controls are hard, try the arcade mode. If the controls are still hard, get SupertuxKart, pick some real life car from the addons and get all the SD tracks from the inline downloader, they are several.
        • avadodin2 hours ago
          OpenArena even has a browser version these days but sadly it doesn&#x27;t seem to have any active servers anymore. I had progressed to the point where I could strafe jump and rocket jump all day.
    • jpwgarrison21 minutes ago
      <a href="https:&#x2F;&#x2F;www.beyondallreason.info&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.beyondallreason.info&#x2F;</a> is high quality and in active, open development. And fun. For some weird reason 8v8 is the default experience but there are several other modes: PVE, 1v1, etc.
    • efskap3 hours ago
      If you like arena shooters, Xonotic is quite remarkable. <a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Xonotic" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Xonotic</a>
      • tzot2 hours ago
        Oh, yeah! And I believe there are not many games which have Linux, Windows and MacOS versions allowing interplay. Several years ago we had one or two LAN parties with hardware running all three operating systems.
    • ecshafer4 hours ago
      The Free Civ and Free Colonization games are good. Brogue, Nethack, DCSS are good if you like roguelikes. OpenMW is a totally open source reimplementation of Morrowind, so that might fit the bill.
    • nilslindemann1 hour ago
      Not Open Source but still&#x2F;now free to play (these are my favs, I played them through back and forth):<p>- Trackmania Nations Forever (e.g. via Steam) - <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=aj2u2OrZ2vI" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=aj2u2OrZ2vI</a><p>- Starcraft Brood War - though I have not tested it via the battlenet.exe, played it when it still was payware.<p>- Gemcraft Labyrinth - played it when flash was a thing, but now it is again, e.g. on Armorgames<p>And, I got games like Portal 1 &amp; 2, Outer Wilds, Osmos, Manifold Garden, Planet Crafter and many more for under ten, some for under five Euros each when they were on special offer on Steam. I once got Just Cause 3 for three Euros.
    • jordigh4 hours ago
      I know it&#x27;s a very niche domain, but I feel this way about Lizard.<p>My lizard is the lizard of website: <a href="https:&#x2F;&#x2F;rainwarrior.ca&#x2F;lizard&#x2F;" rel="nofollow">https:&#x2F;&#x2F;rainwarrior.ca&#x2F;lizard&#x2F;</a><p>My lizard is the lizard of source: <a href="https:&#x2F;&#x2F;github.com&#x2F;bbbradsmith&#x2F;lizard_src_demo&#x2F;" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;bbbradsmith&#x2F;lizard_src_demo&#x2F;</a>
    • workethics2 hours ago
      Mindustry is worth a look if you like factorio and tower defense: <a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Mindustry" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Mindustry</a><p>Edited to add:<p>If you like RTS then Beyond All Reason is fantastic: <a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Beyond_All_Reason" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Beyond_All_Reason</a>
    • reddalo3 hours ago
      OpenRCT2 is a reimplementation of RollerCoaster Tycoon 2.<p>Just like its cousing OpenTTD which is a reimplementation of Chris Sawyer&#x27;s Transport Tycoon.
    • throw_await3 hours ago
      Luanti aka minetest<p>Widelands as a settler clone
    • FergusArgyll3 hours ago
      0ad <a href="https:&#x2F;&#x2F;play0ad.com&#x2F;" rel="nofollow">https:&#x2F;&#x2F;play0ad.com&#x2F;</a><p>My first reaction was exactly that; I can&#x27;t believe it&#x27;s free!
    • mikkupikku2 hours ago
      Endless Sky, GPLv3 space trading game. Being a space trucker is dangerously addictive.
  • rpmisms5 hours ago
    Grew up playing Wesnoth, still adore the game. There is a TON of third party content and a serious extended universe, too!
    • hyperionultra5 hours ago
      Could you name a few places to find 3rd party content?
      • rpmisms4 hours ago
        It&#x27;s under the &quot;add-ons&quot; menu in game. I would recommend playing the top-ranked campaigns. Some amazing stuff in there. I adore Legend of the Invincibles. Fun story, tons of new gameplay mechanics.
      • tmtvl4 hours ago
        Last time I checked there was an option on the main menu to download user-made campaigns.
      • IsTom4 hours ago
        There&#x27;s a &quot;addons&quot; browser in the game.
  • rdevilla3 hours ago
    I loved this game playing on an Arch Thinkpad in university with budget graphics capability.<p>The best part is being able to pin locations on the map for your teammates, so we were able to plot the adventures and battlegrounds of a goated unit by naming the pins &quot;Ronant&#x27;s Triumph,&quot; &quot;Ronant&#x27;s Revenge,&quot; &quot;Ronant&#x27;s Folly,&quot; and ultimately &quot;Ronant&#x27;s Last Stand.&quot; Great times with a few beers and the lads.<p>RIP Ronant, Wesnoth will never see another hero of your like again.
  • everdrive33 minutes ago
    Just downloaded Wesnoth due to this post. I&#x27;ll try it out this weekend maybe. I was wrong in my other post -- I believe I played it around 20 years ago.
  • bedroom_jabroni5 hours ago
    An absolute gem I came across randomly many years ago. Picked up Mewgenics and it left me wishing it had some mechanics from Wesnoth like faster animations (Mewgenics caps at 4x), undo action (at least if the action doesn&#x27;t trigger any rng&#x2F;damage behavior), skip enemy turns.<p>I only wish they added more campaigns into the official lore.
  • dhbradshaw4 hours ago
    My kids and I have been playing this for about 20 years. It&#x27;s worked on Linux, Mac and Windows and has never stopped working.<p>In the meantime so many other favorite games have disappeared or become obsolete.<p>There&#x27;s no absolute reason great games can&#x27;t be as immortal as chess. Maybe Wesnoth can be.
  • midzer1 hour ago
    There is even an Android build since this year <a href="https:&#x2F;&#x2F;f-droid.org&#x2F;en&#x2F;packages&#x2F;org.wesnoth.Wesnoth&#x2F;" rel="nofollow">https:&#x2F;&#x2F;f-droid.org&#x2F;en&#x2F;packages&#x2F;org.wesnoth.Wesnoth&#x2F;</a>
    • pferde1 hour ago
      I tried it on my tablet last month, and it&#x27;s pretty unplayable. The touchscreen input needs a lot of work, half the time it does something completely wrong and random, like selecting a tile halfway across the screen from where you touched.
  • philip-b4 hours ago
    I heard about this game many many times due to software developers showcasing it as an example of a good libre videogame. However, I don&#x27;t know a single person who played it and I have never seen anyone recommending it for its gameplay.
    • azrazalea4 hours ago
      It is a relatively simple formula that is very combat heavy with extremely simple economy. The campaigns are excellent though and as long as the true randomness of attacks&#x2F;defense doesn&#x27;t drive you crazy it is a lot of fun. Very challenging and has real strategic and tactical depth as well as pretty well balanced.<p>I personally never did multiplayer but last I checked the multiplayer community was pretty healthy.
    • bitwank3 hours ago
      That’s absurd. It is the only game I’ve ever played other than chess. Maybe it’s not popular with FPS gamers, but a lot of people don’t like FPS.
    • Quarrelsome4 hours ago
      i played it, its fine, its a solid game. Easily can lose several hours in a session and probably played over 40 in total. Its enjoyable to play through due to the upgrading mechanics and wanting to see all the potential evolutions. That said, I&#x27;m not always a huge fan of the level design as you&#x27;re often encouraged to play into negative fights (e.g. the timing for meeting the enemy aligns with their daytime bonuses) which forces you to play a bit more defensively than I&#x27;d like.
  • mattlondon4 hours ago
    Blocked by Anubis? Just says &quot;invalid response&quot; with no explanation or instructions for how to fix it. Chrome on Android - not exactly niche.<p>Thanks for that.
    • tetromino_4 hours ago
      Same happened for me when I clicked on the link, I had to delete the cookies for wesnoth.org and then load the site again. I think their Anubis setup might be broken a bit
  • uberman6 hours ago
    I love this game. It is also fairly easy to tinker with the units if you are like me, that is a big win.
  • coolgoose4 hours ago
    I&#x27;ve been playing this for 10+ years :) it&#x27;s one awesome game and the details for sprites and art direction is sweet.
  • plutokras4 hours ago
    In high school I kept a USB drive full of portable apps. This was one of them. I can still recommend it.
  • steviedotboston3 hours ago
    I remember playing this a lot back in the Ubuntu 6 days.
    • totetsu16 minutes ago
      I think this was featured on the Ubuntu software manager at some point and that’s how I discovered it. It was one of the few games on Linux that’s was genuinely fun to play
  • orangesilk4 hours ago
    What would need to happen that more players are available for online games?
  • helle2534 hours ago
    Fond memories, playing this throughout my youth :&#x27;)
  • macleginn4 hours ago
    So it&#x27;s like HMM but the whole map is in battle mode?
    • Svoka34 minutes ago
      It feels more like a war game to be honest. I played both for a while and they share some aesthetic, but not much beyond that.
  • shevy-java2 hours ago
    What is pretty cool is how long-living the project has been. I have seen many open source games die over the last 2 decades; some were quite cool. So wesnoth staying alive is pretty epic in itself.
  • steveharing14 hours ago
    Open Source Games are really underrated Gems
  • MinimalAction4 hours ago
    Interesting! Is this similar to Age of Empires?
    • mdtrooper3 hours ago
      0 A.D. <a href="https:&#x2F;&#x2F;play0ad.com&#x2F;" rel="nofollow">https:&#x2F;&#x2F;play0ad.com&#x2F;</a> is more similar to Age of Empires.
    • garretraziel4 hours ago
      Not at all. That would be a game called 0ad.
    • phamilton4 hours ago
      More like Fire Emblem
    • Quarrelsome4 hours ago
      think more hexbased, turnbased, terrain and dice roll mechanics with unit upgrades being extremely important.
    • butlike3 hours ago
      More like Final Fantasy Tactics
    • brendoelfrendo4 hours ago
      More like Heroes of Might and Magic. It&#x27;s a turn-based strategy game where battles take place on a hex grid map. It&#x27;s got full campaigns, lots of factions and units, resources to gather... it&#x27;s one of my favorite OSS projects. Wesnoth has been in active development forever and is a real labor of love, as well as a showcase of collaborative game development.
    • CivBase4 hours ago
      Not really. This game uses a turn-based combat system with a hex grid. It&#x27;s more like Sid Meier&#x27;s Civilization, but with a <i>drastically</i> simplified economy and a strong focus on battles. It also has a Tolkein-esque fantasy theme instead of a real-life history theme.<p>If that sounds at all interesting, I suggest giving it a shot.
  • anilkuscu5 hours ago
    only missing point about this game is some of the real word parameters like moral,flanking etc. Maybe a real history mod would be amazing like ancient era or medieval ages.
    • Terr_5 hours ago
      Modern strategy games for leisure can be traced back to actual militaries or hardcore history buffs—systems that <i>would</i> try to model morale etc., often to a degree which, er, doesn&#x27;t have mass-market appeal. :p<p><a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Kriegsspiel" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Kriegsspiel</a><p><a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Chainmail_(game)" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Chainmail_(game)</a>
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  • jcmontx5 hours ago
    Never heard of this game. Is it similar to Warcraft III?
    • markatto4 hours ago
      It&#x27;s turn based, the most similar game I&#x27;ve played is probably Fantasy General. Closer to Advance Wars or Fire Emblem than Warcraft.
    • orangesilk4 hours ago
      No. Warcraft 3 ist real time strategy, Wesnoth is turn based strategy.
    • the_af4 hours ago
      No. This is turn based, it doesn&#x27;t play like any RTS game.
    • aetherson4 hours ago
      Not really. It&#x27;s turn-based and hex-based.