4 comments

  • VHRanger3 hours ago
    Pytorch is such a maddening mess of half implemented research features in a state of Heisen-deprecation, Jax becomes more appealing to me by the day.
  • corndoge2 hours ago
    Moving my thumb across the image causes the ball and cube graphic to disappear to black and then scrolls the page. Firefox on iOS
    • akoboldfrying1 hour ago
      Me too, Chrome on Android.<p>I like the concept of applying Jax to SDF sphere tracing :)
  • vatsachak1 hour ago
    Yeah GPU compilers will be used for way more things than AI because parallel = good
  • dvt2 hours ago
    &gt; the thing JAX was truly meant for: a graphics renderer<p>I mean, just like ray-tracing, SDF (ray-marching) is neat, but basically everything useful is expensive or hard to do (collisions, meshes, texturing etc.). I mean mathy stuff is easier (rotations, unions&#x2F;intersections, function composition, etc.) but 3D is usually used in either modeling software or video games, which care more about the former than they do the latter.
    • Archit3ch1 hour ago
      Games and simulations are typically stateful, I&#x27;m not sure the functional purity of JAX is a good fit.<p>Also, what&#x27;s the story for JAX + WebGL when it comes to targeting hardware-accelerated ray tracing?