4 comments
> Today, that vision isn't just proven: it's powering the industry's most significant SDKs.<p>> This shift isn't about "using Open Source" — it's a strategic choice for technical robustness.<p>OK Claude.<p>> The goal was simple: bring the OpenGL model to XR.<p>The OpenGL model? The OpenGL model is having a specification that everyone implements, not a single foundational implementation??<p>> Monado is more than a runtime; it's a modular construction kit for building OpenXR stacks.<p>I'm done reading this.<p>This is unusually crap quality for a Collabora article.
> Every bug fix and contribution our customers make to Monado flows back to the community, benefiting everyone from indie developers to global tech giants.<p>literally two sentences below them talking about permissive licensing lol
VDXR beats out pretty much any other OpenXR runtime in performance and is most certainly not using Monado.
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