2 comments
Equivalent to an iterative displacement map? (Or is the displacement map dynamic as well?)<p>Very cool regardless.<p>Reminds me too of playing around with the feedback from pointing a video camera at the monitor displaying the camera's output. (Probably most famously demonstrated in the opening credits to a particular period of the TV series <i>Doctor Who</i>.)<p>Of course by both rotating the vide camera, zooming in on the display, you have two of those three transforms.
Very cool! Just wanna point out that Mirror + Rotate is really just 3 different mirrors. Of course it may be more interesting to try to characterize the visual domains in terms of those 3 mirrors rather than trying to do so obfuscated between mirror and rotate.