6 comments

  • vunderba1 day ago
    As a fellow amateur game dev, nice job!<p>Unfortunately, I (and likely many others on HN) am pretty sign-up adverse, and since this game <i>seems</i> like it should be perfectly playable 100% client-side, I think this is going to really hurt adoption.
    • unsnap_biceps22 hours ago
      Yeah, I was excited to give it a try but I won&#x27;t sign up without at least trying a few puzzles first.
  • bubblesorting25 minutes ago
    I enjoyed playing Linex! It reminds me of doing perfect clear solves in Tetris, but without the stress :) I appreciate the skip, next, and hole-fill power ups.<p>If you don&#x27;t mind me asking, how are you doing piece generation? Is it random%7, drawing from a bag, or something else?
  • c0balt17 hours ago
    This looks nice but the initial sign-up barrier seems unnecessary. I don&#x27;t want to create an account and validate my e-mail address before knowing what the challenges and the app actually are. This also introduces a 30s to 2m window until the confirmation e-mail is delivered.<p>It might improve the flow to first letting them play a challenge (does not have to be daily challenge, e.g., just the demo tetris-like game from the starting page) and then introduce the account sign up afterward.
    • c0balt17 hours ago
      To comment on the actual game (tested on Firefox desktop):<p>- The yellow box with hints overflows (and is cut off) in the middle of the second paragraph<p>- The site layout appears to be optimized for mobile (portrait) screens. But the actual interactive elements look to small for touch targets. For desktops (if that is a target), consider using the horizontal space more (e.g., for the box with hints or the leaderboard(s))<p>- The tooltips on the actions at the top of the lines games board were not in English (appear to be maybe Spanish&#x2F;Portuguese). Seems like a missing translation (my language preferences are en;de).<p>- the lines game itself was fine, the idea is okay but I don&#x27;t think I want to play more than 2-3 rounds of it (which is okay for a daily challenge-ish game). An improvement might be to highlight (with a light background on the board) what combinations of piece layouts are possible after placing the first block (e.g., the straight piece only has 4 possible layouts after the first block and one after the second).
  • yuppiepuppie1 hour ago
    Nice! Consider adding this to <a href="https:&#x2F;&#x2F;hnarcade.com" rel="nofollow">https:&#x2F;&#x2F;hnarcade.com</a> :)<p>Edit: never mind! Already done! <a href="https:&#x2F;&#x2F;hnarcade.com&#x2F;games&#x2F;games&#x2F;linex" rel="nofollow">https:&#x2F;&#x2F;hnarcade.com&#x2F;games&#x2F;games&#x2F;linex</a>
  • Humanista7516 hours ago
    Thank you all so much for your comments. Regarding the possibility of playing without logging in, I&#x27;ve modified the code to allow it. You can now try my game without logging in ;)
    • nhhvhy1 hour ago
      Thanks! Fun game.
  • TruthSHIFT1 hour ago
    This is a lovely game. It&#x27;s simple, and clever, and you have no one to blame but yourself when you lose. Thank you!<p>I&#x27;d love to be able to play by dragging. On mobile it would be really nice if I could draw the shapes with my finger