Great to see a chapter on version control. It is such a shame that almost no CS program teaches proper version control. VCSs and the commit history can be such a tremendously valuable tool when used correctly.<p>git bisect/blame/revert/rebase/… become so much less useful when VC is treated as a chore and afterthought, and basically amounts to: “Feature is done, my work is complete, just do `git commit -am "changes"` and be done with it.”. And don’t get me started on commit messages.<p>It is shameful that for a large part of the industry, this is the norm. It is shameful that for a lot of professional, who call themselves software architects or reliability engineers and such fancy titles, still have essentially no idea what they are doing with git, and their response when git add/commit/push/pull don’t work is to shrug, and just delete and re-clone the repo.<p>Version control should be treated with care and attention to detail. It pays for itself 100 times over.<p>If your commit history is maintained and tells a story, it is a joy to review your PR. If you just `git commit -am "try fix"` 26 times over, and all that is left in the end is a ball of mud, it is horrible.
This feels harsh. Engineers have an endless list of other things to learn that are arguably more important, and it isn’t always worth understanding all the weird edge cases that almost never pop up (to say nothing of Git’s hostile, labyrinthine UX that one would have to deal with).
It seems most people learn git only through necessity. I've heard people say "I just want to code, I don't care about the peripherals". JIT learning is a good way to acquire capabilities with real-world application, but there is not JIT pull that forces people to learn about bisect, git objects, git logging, etc. These things can only be learnt either through setting off time to read documentation or by being taught through a course.<p>I think this is a good argument for teaching git, and being thorough in doing so, as many people are likely to never take that initiative themselves, while the benefits to being good at git are so obvious.
I have a bit of unsolicited feedback (in this terms): the basic IT skills, not CS or CE, but IT, that everyone needs but most don't realize, including techies who often stay in their bubble and don't truly understand the classic desktop model despite having the skills to do so, are a bit different IMVHO:<p>- first of all, you need to know how to manage your own digital information. Even though it's taken for granted that a CS/CE freshman knows this, well, in my experience, that's usually not the case also for many PhD... Information management isn't just a taxonomy of files and dirs; it's also about evaluating, for example, what happens if the software you use for your notes is discontinued, or if your photo gallery disappears, and so on, and acting accordingly knowing your SPOFs and how to mitigate them;<p>- then you need to know how to write, in the broadest sense, which includes mathematical notation, generating graphs, "freehand" drawing like simple CAD, and formatting your work for various purposes and media, whether it's emails, theses, reports, or general messages. This is where teaching LaTeX, org-mode, R/Quarto, etc comes in. It's not "advanced" is the very basic. Before learning to program and no, Office suites are not an answer, they are monsters from a past era, made to makes untrained human with little culture to use a computer for basic stuff instead of typewriters, a student is not that;<p>- you need to know how to crunch numbers. Basic statistics are useful, but they're largely stuck in another era. You need to know how to do math on a computer, symbolic computation, whether it's Maxima or SymPy, doesn't really matter, and statistical processing basis. For instance, knowing Polars/Plotly/* at a minimum level are basic skills a freshman should have at a software/operational level, because they should be working in these environments from day one, given that these are the epistemological tools of the present, not paper anymore.<p>Then you also need to manage code, but in the broadest sense. A dSCM is also for managing your own notes and documents, not just software, and you need to know how to share these with others, whether it's Radicle or Forgejo or patches vua mail doesn't really matter, but this family of software needs to be introduced and used at least at a basic level. A DynDNS services should be also given so anyone could try to self-host the services they want.<p>Knowing how to communicate is an essential skill, and it's not about using Gmail or Zoom... it's about learning how to self-host basic communication services. It doesn't really matter if it's XMPP, Matrix, or Nostr, but the concept must be clear, and understanding the distributed and decentralized options we have today is vital. A student needs to learn how to stand on their own two feet, not on someone else's servers.<p>These are basic IT skills that aren't "advanced" at all, despite what many people think, or "sysadmin-level" and so on; they're simply what a freshman should have as someone who loves knowledge and wants to get their hands dirty.