1 comments

  • mbmproductions2 hours ago
    author here - thanks for posting :D would love to hear any thoughts or questions.
    • socalgal252 minutes ago
      At what point do you think you’d give in and use an existing solution?<p>I’m going through similar “hell” (my words). I just wanted some simple Ui for WebXR but the dipshits that designed XR for the web fucking threw all the web parts out so you can not just put up a few simple html elements up in XR. You have to write your own UI library from scratch. It’s so mind bogglingly stupid.<p>In any case, having to write it, like you I started small and the it quickly ballooned because even simple things get complicated quickly, all the while I’m cursing under my breath there is a perfectly unable system but TPTB chose not to offer it &gt;:(
      • mbmproductions35 minutes ago
        existing solutions for my specific use case were limited, i intentionally wanted something barebones so that I could hack at the raw surfaces &#x2F; display buffers to cut corners for performance. one part learning experience, one part stubbornness.<p>WebXR sounds like a different beast entirely. do you have to write your own rendering backend in WebGL for that?