If you want programming games I can highly recommend TIS-100 and SHENZHEN I/O from Zachtronics though mind you after a point you might as well just do your day job :D<p><a href="https://store.steampowered.com/app/370360/TIS100/" rel="nofollow">https://store.steampowered.com/app/370360/TIS100/</a><p><a href="https://store.steampowered.com/app/504210/SHENZHEN_IO/" rel="nofollow">https://store.steampowered.com/app/504210/SHENZHEN_IO/</a>
The fun programming games are Human Resource Machine and 7 Billion Humans.<p><a href="https://store.steampowered.com/app/375820/Human_Resource_Machine/" rel="nofollow">https://store.steampowered.com/app/375820/Human_Resource_Mac...</a><p><a href="https://store.steampowered.com/app/792100/7_Billion_Humans/" rel="nofollow">https://store.steampowered.com/app/792100/7_Billion_Humans/</a>
Don’t forget EXAPUNKS by the same dev! They really perfected the formula in that one.
This game gave me a real-life déjà vu. A few months ago, three friends and I spent a long weekend trying to build a Game Boy emulator from scratch in Rust. None of us had ever worked on emulators before—we basically gave ourselves three days to read the docs, figure things out, and ship something. It was chaotic but also educational and an absolute blast. Encouraging anyone that wants to learn a bit more about simple computers and assembly to try that ! If anyone’s curious about what came out of it: <a href="https://github.com/chalune-dev/gameboy" rel="nofollow">https://github.com/chalune-dev/gameboy</a>
Oh this looks right up my alley, I'll check it out on desktop.<p>Posted a few times previous, without discussion, though I'd missed it:<p>Show HN <a href="https://news.ycombinator.com/item?id=45524890">https://news.ycombinator.com/item?id=45524890</a><p>Links on author's site <a href="https://r-labs.io/#emudevz" rel="nofollow">https://r-labs.io/#emudevz</a>
I'm amazed at the amount of work and love that's in this game, that you can play for free. I hope it helps more devs get into the retro scene!
Doesn't work in Firefox, just loads a blank page.<p><a href="https://i.imgur.com/ApRjzuK.png" rel="nofollow">https://i.imgur.com/ApRjzuK.png</a>
Do you have something like Sophos Endpoint managing your internet connection - I think it is blocking some of the html streaming used by this and other sites. I could not get Vercel's nextjs/react training modules to work because of Sophos.
working here on firefox.
It does on Windows, FF 147.0.1.
works fine for me on ff/macos
Working on Firefox + Debian
> Uncaught Error: WebGL unsupported in this browser, use "pixi.js-legacy" for fallback canvas2d support.<p>Librewolf latest browser.
Librewolf disables webgl out of the box to combat fingerprinting. You have to enable it by setting `webgl.disabled = false` in about:config, OR maybe it'll work if you add an exception for the site in settings under the tracking protection section.<p>The site works on my Librewolf version 146.0-2 installed via Flatpak
The music and touch of humour reminds me of early adventure games I played. Ahh, nostalgia.
Busy with other things so I'll use the excuse of only programming in the One And Only True Programming Language C (I wish there was a capital version of the capital letter for that) to stop before needing to type one keyword of javascript. :-p
Wow, this is really interesting. I will be playing it this weekend.<p>"you also need some object-oriented programming knowledge", why is OOP needed to work on emulators? I thought procedural or/and functional would be enough
So far, so great. A curious 12 year old could handle this.
This is so cool! Having a ton of fun. Only place I got stuck for a while is on instructions adding extra cycles - didn't see the note at the bottom of instructions.md. Did I miss a way to open documentation in the left pane? I keep taking screenshots of the docs that I can view on another monitor while I'm coding.
I had some success recently making small hacks for nes/famicom roms using claude despite not having a lick of knowledge about 6502 assembly or the NES hardware, but struggling with doing any more indepth disassembly or code changes, so this popping up is serendipitous - I know what I'm doing this weekend.
Such a great game! I got as far as implementing all the CPU instructions and can't wait to get back into it!
I wish I could hand this to my teenage self
Ok, this is pretty cool. Though, I should probably wait until I get home from work before diving too deep into it!
Unexpected side benefit: this is teaching more about the ES6 module and class stuff that I haven't gotten around to using up on. Will be very useful on my next large-scale JS project.
Game is great! A bit annoying is the use of fake names, but knowing "Neeentendo" an their lawyering practices, this is probably safest route. And it would be amazing if there would be a setting to disable all emojis. They are really overused.
Chrome on Android plays the music but not the game. I have an external keyboard and mouse for the tablet for input. Any idea how to make it work?
highly recommend. Great soundtrack and a wonderful introduction into ASM without all the complexity of modern day's registers and instructions
Really slick, thanks for sharing! I haven't dug deep into the menus yet, but I would love a way to increase the text speed.
This is such a fun experience! The music is fantastic and really throwing me back to another time :)
I'm having a hard time reading the gray-on-black text. Is there a way to change it?
Love the music.
Is the music original or is there an artist attached?
The PWA is a nice touch.
I created an account just to say THANK YOU VERY MUCH!
I love it
This looks great, yet another way to lose my time. :)
[dead]