9 comments

  • rahimnathwani24 days ago
    That&#x27;s cool.<p>The only 1D game I&#x27;d seen before was this one, which I saw at the Exploratorium (a science museum in San Francisco): <a href="https:&#x2F;&#x2F;www.wobblylabs.com&#x2F;line-wobbler" rel="nofollow">https:&#x2F;&#x2F;www.wobblylabs.com&#x2F;line-wobbler</a><p>Someone made an open source clone: <a href="https:&#x2F;&#x2F;github.com&#x2F;Critters&#x2F;TWANG" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;Critters&#x2F;TWANG</a><p>I gave that code to Claude and asked it to make a web based version I could play on my phone. It&#x27;s not as fun as the version with an LED strip, but it&#x27;s actually playable (which surprised me): <a href="https:&#x2F;&#x2F;tools.encona.com&#x2F;twang" rel="nofollow">https:&#x2F;&#x2F;tools.encona.com&#x2F;twang</a>
    • kuschku24 days ago
      Oh, I&#x27;ve seen that 1D RPG! that was actually at the last chaos camp as well :)
    • mghackerlady23 days ago
      It&#x27;d be nice to have a version with keyboard input, I unfortunately can not pick up and shake my CRT monitor
  • freenerd24 days ago
    Played this a lot at 39C3. Love the speed-up-the-further-back-you-hit mechanic.<p>Thanks for building, lot’s of fun.
  • oneeyedpigeon24 days ago
    Nice! I wrote a similar &#x27;1d&#x27; game a while back, as a sort of &#x27;art project&#x27; &#x2F; simplest game I could come up with:<p><a href="https:&#x2F;&#x2F;bobbyjack.itch.io&#x2F;1derlust" rel="nofollow">https:&#x2F;&#x2F;bobbyjack.itch.io&#x2F;1derlust</a><p>I had a few ideas about how to extend the concept into a proper game; might revisit one of these days.
  • slcryputer24 days ago
    Very cool. I spent many hours as a kid playing Zap by calico on road trips. Surprisingly fun for how simple it is. <a href="https:&#x2F;&#x2F;youtu.be&#x2F;UxPFH5yHZR0?si=5vVK85a3ut5dQeGT" rel="nofollow">https:&#x2F;&#x2F;youtu.be&#x2F;UxPFH5yHZR0?si=5vVK85a3ut5dQeGT</a>
  • JKCalhoun24 days ago
    This reminds me of early games on personal computers like the Altair that had a row of LEDs for output. Maybe the title of these was something like &quot;Kill the Bit&quot; or similar.
    • mghackerlady23 days ago
      Yeah, it was kill the bit<p><a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=ZKeiQ8e18QY" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=ZKeiQ8e18QY</a>
  • thunkymonkey23 days ago
    If you have an account on reddit, can you please post this in r&#x2F;FastLED. The folks writing&#x2F;using that library love to see it being used.
  • hxorr24 days ago
    I remember a 1D roguelike someone made for a 24h competition, was surprisingly fun
    • _def24 days ago
      TWANG? <a href="https:&#x2F;&#x2F;github.com&#x2F;bdring&#x2F;TWANG32" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;bdring&#x2F;TWANG32</a>
    • grimgrin24 days ago
      my buddy made one years back, sorta. it does a thing in one line<p><a href="https:&#x2F;&#x2F;github.com&#x2F;rupa&#x2F;YOU_ARE_DEAD" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;rupa&#x2F;YOU_ARE_DEAD</a>
  • frumiousirc24 days ago
    Pedantically, this game is at least 2D due to including time. It presents more dimensions if we consider the different LED colors.<p>I&#x27;m now trying to contemplate what a truly 1D pong game would be. We can&#x27;t escape time so we would have to remove positional and chromatic dimensions. That leaves us with a single blinking monochromatic LED.<p>Perhaps the game would resemble Richmond&#x27;s flashing lights.