That's cool.<p>The only 1D game I'd seen before was this one, which I saw at the Exploratorium (a science museum in San Francisco): <a href="https://www.wobblylabs.com/line-wobbler" rel="nofollow">https://www.wobblylabs.com/line-wobbler</a><p>Someone made an open source clone: <a href="https://github.com/Critters/TWANG" rel="nofollow">https://github.com/Critters/TWANG</a><p>I gave that code to Claude and asked it to make a web based version I could play on my phone. It's not as fun as the version with an LED strip, but it's actually playable (which surprised me): <a href="https://tools.encona.com/twang" rel="nofollow">https://tools.encona.com/twang</a>
Oh, I've seen that 1D RPG! that was actually at the last chaos camp as well :)
It'd be nice to have a version with keyboard input, I unfortunately can not pick up and shake my CRT monitor
Played this a lot at 39C3. Love the speed-up-the-further-back-you-hit mechanic.<p>Thanks for building, lot’s of fun.
Nice! I wrote a similar '1d' game a while back, as a sort of 'art project' / simplest game I could come up with:<p><a href="https://bobbyjack.itch.io/1derlust" rel="nofollow">https://bobbyjack.itch.io/1derlust</a><p>I had a few ideas about how to extend the concept into a proper game; might revisit one of these days.
Very cool. I spent many hours as a kid playing Zap by calico on road trips. Surprisingly fun for how simple it is. <a href="https://youtu.be/UxPFH5yHZR0?si=5vVK85a3ut5dQeGT" rel="nofollow">https://youtu.be/UxPFH5yHZR0?si=5vVK85a3ut5dQeGT</a>
This reminds me of early games on personal computers like the Altair that had a row of LEDs for output. Maybe the title of these was something like "Kill the Bit" or similar.
If you have an account on reddit, can you please post this in r/FastLED. The folks writing/using that library love to see it being used.
I remember a 1D roguelike someone made for a 24h competition, was surprisingly fun
TWANG? <a href="https://github.com/bdring/TWANG32" rel="nofollow">https://github.com/bdring/TWANG32</a>
my buddy made one years back, sorta. it does a thing in one line<p><a href="https://github.com/rupa/YOU_ARE_DEAD" rel="nofollow">https://github.com/rupa/YOU_ARE_DEAD</a>
Pedantically, this game is at least 2D due to including time. It presents more dimensions if we consider the different LED colors.<p>I'm now trying to contemplate what a truly 1D pong game would be. We can't escape time so we would have to remove positional and chromatic dimensions. That leaves us with a single blinking monochromatic LED.<p>Perhaps the game would resemble Richmond's flashing lights.