4 comments

  • oersted1 hour ago
    Ra Ra Rasputin! :)<p><a href="https:&#x2F;&#x2F;www.wario.style&#x2F;s&#x2F;B4FB7uz3" rel="nofollow">https:&#x2F;&#x2F;www.wario.style&#x2F;s&#x2F;B4FB7uz3</a>
  • ekipan1 hour ago
    Cool enough I suppose, but the framing had me expecting the more farty twisted squarenoise instruments like in Wario Lands 1-3, and less smooth sines and squares. I tried out Kimi No Shiranai Monogatari and Daft Punk&#x27;s Aerodynamic.<p><a href="https:&#x2F;&#x2F;www.wario.style&#x2F;s&#x2F;yWHphmhO" rel="nofollow">https:&#x2F;&#x2F;www.wario.style&#x2F;s&#x2F;yWHphmhO</a><p><a href="https:&#x2F;&#x2F;www.wario.style&#x2F;s&#x2F;BSN15NEs" rel="nofollow">https:&#x2F;&#x2F;www.wario.style&#x2F;s&#x2F;BSN15NEs</a><p>Maybe you could list examples for midis you thought sounded cool next time you share this, or in a comment.<p>Edit: though I guess a huge part of Wario flavor is the dissonant intervals in the music, as much as the farty instrumentation.
  • calmworm2 hours ago
    It’s basically a midi search engine?<p>“No MIDI files found. Try a different search” …
    • memalign2 hours ago
      It looks like it requires a MIDI which it then converts to sound like it’s coming out of a Gameboy.<p>Here’s what the FAQ says:<p>&gt; How it works<p>&gt;<p>&gt; Search a song, pick a MIDI source, hit Generate. The Wario Synthesis Engine analyses the MIDI and resynthesises it using Web Audio oscillators tuned to mimic the Game Boy&#x27;s 4-channel sound chip. All processing runs in your browser.
      • turnsout41 minutes ago
        Now just get Claude Code to build a hUGETracker exporter, and you could actually bring one of these songs into GB Studio!