3 comments

  • citbl6 hours ago
    I&#x27;ve been amazed by this jam. It&#x27;s like bigger and better every year (in terms of jams going deeper and deeper).<p>I imagine we&#x27;re 5 years away of &quot;Make your own OS, language, compiler, VM and game in 12 minutes, 36 seconds. Extra points if you gave yourself a stroke.&quot;
    • Waterluvian5 hours ago
      If you want to make a game about apple pie from scratch…
      • falcor843 hours ago
        That could actually be really cool:<p>Create a simulation of a universe with arbitrary physical laws, have it evolve sentient life, and submit the first video game they develop which matches the theme. The theme this year is &quot;rotations&quot;. You have 48 hours. Go.
  • cmrx641 hour ago
    A decade ago I ran several “seven hour roguelikes”, <a href="https:&#x2F;&#x2F;web.archive.org&#x2F;web&#x2F;20160321153532&#x2F;http:&#x2F;&#x2F;people.clarkson.edu&#x2F;~richarcm&#x2F;7hrl&#x2F;2015&#x2F;" rel="nofollow">https:&#x2F;&#x2F;web.archive.org&#x2F;web&#x2F;20160321153532&#x2F;http:&#x2F;&#x2F;people.cla...</a> is the documentation from the first one.<p>The first year I spent six hours writing one of the first ecs crates in Rust and then an hour turning it into a game. lots of fun! you can search “7HRL” on github to find the historical participants not too ashamed to publicize their code at the end. A few dozen people enjoyed this.
  • homarp3 hours ago
    previous discussion of the jam <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=46097671">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=46097671</a>