2 comments

  • kazinator58 minutes ago
    &gt; <i>So currently you&#x27;d need to have 4 images before it is a net win.</i><p>That&#x27;s from an external storage perspective (fitting more images onto a floppy, which is, IIRC around 140 Kb).<p>You are typically only going to be loading one image at a time. So if you save an additional 100 bytes, using more than 100 bytes of extra code, it&#x27;s not a win from a RAM point of view.
  • ajross1 hour ago
    Somewhat disappointing. The tl;dr is that the author uses an off-the-shelf 6502 compression library and just de-interlaces the Hi-Res framebuffer to improve spacial locality.<p>The reasoning behind the oddball framebuffer layout is handwaved away with &quot;you can probably blame Woz for this&quot; and &quot;possibly to save a few chips on the motherboard&quot;.<p>Well, yes, to both. And the Apple II scan hardware is an absolute masterpiece of the era (surpassed only, IMHO, by the Disk ][ card he invented a year later). That&#x27;s what we should be talking about.