5 comments

  • reactordev3 hours ago
    Yessssssss!!!!! However, we need something that doesn’t rely on iPhone. We need webcam. You can use your iPhone as a webcam. You can also use more powerful video devices as a webcam. I would love a DIY mudface map that’s a b/w displacement map so you can capture the wrinkles of the face and map that with blender trackers. Seriously though, this is a huge leap towards that future.
    • dagmx2 hours ago
      This repo doesn’t provide any computer vision algorithms. It’s taking the values the phone is providing for facial activations.<p>You’re asking for a different project altogether.
      • echelon57 minutes ago
        Here you go:<p><a href="https:&#x2F;&#x2F;3d.kalidoface.com&#x2F;" rel="nofollow">https:&#x2F;&#x2F;3d.kalidoface.com&#x2F;</a><p>100% Webcam based skeletal body and facial blendshape tracking. The models are from Google and are open source.
    • syntaxing2 hours ago
      As other has said, it’s using the iOS facial detection API that uses the front true depth camera (aka, the camera used for FaceID)
    • dymk2 hours ago
      Is it using structured light &#x2F; lidar of the iPhone, or just the camera? I don’t know how the project works, but calling out iPhone specifically makes me think it’s using a hardware feature that isn’t in a generic webcam.
      • dagmx2 hours ago
        It’s specifically using the ARKit facial tracking that gives you FACS blend shape values<p><a href="https:&#x2F;&#x2F;developer.apple.com&#x2F;documentation&#x2F;ARKit&#x2F;tracking-and-visualizing-faces" rel="nofollow">https:&#x2F;&#x2F;developer.apple.com&#x2F;documentation&#x2F;ARKit&#x2F;tracking-and...</a><p>This plugin to blender is basically just receiving those values from the OS API and applying it. It’s a fairly common integration and almost all alternatives depend on ARKit on an iPhone as a result rather than implementing any algorithms themselves.<p>Variations of this plugins functionality have existed since the introduction of the iPhone X in 2017.
      • s1mplicissimus2 hours ago
        the face recognition trick (generating a 3d vertex mesh for the video) should also be doable with a homelab setup. i assume lidar would improve the signal a lot adding factually correct depth values though.
  • s1mplicissimus3 hours ago
    I would love to play around with this, but I don&#x27;t own an iphone :&#x2F; using a webcam + local model for detection as input would be awesome
  • embedding-shape3 hours ago
    Being able to record and manage takes directly in Blender would be an awesome feature and first thing that pops into mind :)
    • nmfisher2 hours ago
      I have an add-on that does the same thing as OP, with a free (open source) and paid version. The paid version lets you record direct to Blender.<p><a href="https:&#x2F;&#x2F;nickfisher.gumroad.com&#x2F;l&#x2F;tvzndw" rel="nofollow">https:&#x2F;&#x2F;nickfisher.gumroad.com&#x2F;l&#x2F;tvzndw</a>
  • DonHopkins2 hours ago
    There&#x27;s a nice Blender extension called &quot;FaceIt&quot; that I used a few years ago for rigging and producing ARKit-compatible facial animations and characters. It worked quite well (for what it was designed), and I recommend it!<p><a href="https:&#x2F;&#x2F;superhivemarket.com&#x2F;products&#x2F;faceit" rel="nofollow">https:&#x2F;&#x2F;superhivemarket.com&#x2F;products&#x2F;faceit</a><p>&gt;Faceit is a Blender Add-on that assists you in creating complex facial expressions for arbitrary 3D characters.<p>&gt;An intuitive, semi-automatic and non-destructive workflow guides you through the creation of facial shape keys that are perfectly adapted to your 3D model&#x27;s topology and morphology, whether it’s a photorealistic human model or a cartoonish character. You maintain full artistic control while saving a ton of time and energy.<p><a href="https:&#x2F;&#x2F;faceit-doc.readthedocs.io&#x2F;en&#x2F;latest&#x2F;FAQ&#x2F;" rel="nofollow">https:&#x2F;&#x2F;faceit-doc.readthedocs.io&#x2F;en&#x2F;latest&#x2F;FAQ&#x2F;</a><p>This is a great explanation of how FaceIt works, facial animation, shape keys, face rigs, ARKit, etc:<p>This addon automates Facial Animation (FACEIT Tut 1)<p><a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=KQ32KRYq6RA&amp;list=PLdcL5aF8ZcJsRd7kbXehU6tJQDRivr4Gf" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=KQ32KRYq6RA&amp;list=PLdcL5aF8Zc...</a>