1 comments

  • Panzerschrek5 hours ago
    What useful features does it have? What has it specifically for game development?
    • denismarkelov4 hours ago
      Games require a high-productivity and high-performance language without a garbage collector. Kedr achieves this by having reference counting that can be switched off for any particular type separately. Otherwise you either have to manage memory manually, or suffer potentially unacceptable performance losses. I wouldn't even consider languages with GC, as too much attention goes into not allocating temporary objects.